private void SetDefaultMenuState() { _isMenuShown = false; DllImports.ShowLoader(1, 0); _lastKeyPressTime = DateTime.Now; _seekLogic.Reset(); _playbackCompletedNeedsHandling = false; _metricsHandler.Hide(); }
private void SetDefaultMenuState() { _selectedTile = 0; DllImports.SelectTile(_selectedTile); _isMenuShown = false; DllImports.ShowLoader(1, 0); _lastKeyPressTime = DateTime.Now; _seekLogic.Reset(); CurrentPositionUI = TimeSpan.Zero; _playbackCompletedNeedsHandling = false; _metricsHandler.Hide(); }
private void UpdateLoadingScreen() { DllImports.ShowLoader(_resourcesLoadedCount < _resourcesTargetCount ? 1 : 0, _resourcesTargetCount > 0 ? 100 * _resourcesLoadedCount / _resourcesTargetCount : 0); }
private void InitLoadingScreen() { DllImports.ShowLoader(1, 0); }