protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); if (base.Panel1Collapsed || base.Panel2Collapsed) { return; } Graphics g = e.Graphics; Rectangle rect = base.SplitterRectangle; bool bHorizontal = base.Orientation == Orientation.Horizontal; LinearGradientMode gradientMode = bHorizontal ? LinearGradientMode.Vertical : LinearGradientMode.Horizontal; using (LinearGradientBrush brush = new LinearGradientBrush( rect, Color.FromArgb(206, 238, 255), Color.FromArgb(105, 200, 254), gradientMode)) { Blend blend = new Blend(); blend.Positions = new float[] { 0f, .5f, 1f }; blend.Factors = new float[] { .5F, 1F, .5F }; brush.Blend = blend; g.FillRectangle(brush, rect); } if (_collapsePanel == CollapsePanel.None) { return; } Rectangle arrowRect; Rectangle topLeftRect; Rectangle bottomRightRect; CalculateRect( CollapseRect, out arrowRect, out topLeftRect, out bottomRightRect); ArrowDirection direction = ArrowDirection.Left; switch (_collapsePanel) { case CollapsePanel.Panel1: if (bHorizontal) { direction = _spliterPanelState == SpliterPanelState.Collapsed ? ArrowDirection.Down : ArrowDirection.Up; } else { direction = _spliterPanelState == SpliterPanelState.Collapsed ? ArrowDirection.Right : ArrowDirection.Left; } break; case CollapsePanel.Panel2: if (bHorizontal) { direction = _spliterPanelState == SpliterPanelState.Collapsed ? ArrowDirection.Up : ArrowDirection.Down; } else { direction = _spliterPanelState == SpliterPanelState.Collapsed ? ArrowDirection.Left : ArrowDirection.Right; } break; } Color foreColor = _mouseState == ControlState.Hover ? Color.FromArgb(21, 66, 139) : Color.FromArgb(80, 136, 228); using (SmoothingModeGraphics sg = new SmoothingModeGraphics(g)) { RenderHelper.RenderGrid(g, topLeftRect, new Size(3, 3), foreColor); RenderHelper.RenderGrid(g, bottomRightRect, new Size(3, 3), foreColor); using (Brush brush = new SolidBrush(foreColor)) { RenderHelper.RenderArrowInternal( g, arrowRect, direction, brush); } } }