コード例 #1
0
ファイル: DummyPlayer.cs プロジェクト: emsto/JustBelot
 public PlayAction PlayCard()
 {
     // Since this is a dummy player he will randomly return one of the possible cards
     // TODO: Ask for the list of allowed cards
     var cardToPlay = this.cards[RandomProvider.Next(0, this.cards.Count)];
     this.cards.Remove(cardToPlay);
     var action = new PlayAction { Card = cardToPlay };
     return action;
 }
コード例 #2
0
 public CardPlayedEventArgs(PlayerPosition position, PlayAction playAction, IEnumerable<Card> currentTrickCards)
 {
     this.Position = position;
     this.PlayAction = playAction;
     this.CurrentTrickCards = currentTrickCards;
 }
コード例 #3
0
        public PlayAction PlayCard(IList<Card> allowedCards, IList<Card> currentTrickCards)
        {
            var sb = new StringBuilder();
            var allowedCardsList = new CardsCollection(allowedCards);
            allowedCardsList.Sort(this.Contract.Type);
            for (int i = 0; i < allowedCardsList.Count; i++)
            {
                sb.AppendFormat("{0}({1}); ", i + 1, allowedCardsList[i]);
            }

            // this.Draw();
            while (true)
            {
                var action = new PlayAction();
                ConsoleHelper.WriteOnPosition(new string(' ', 78), 0, Settings.ConsoleHeight - 3);
                ConsoleHelper.WriteOnPosition(new string(' ', 78), 0, Settings.ConsoleHeight - 2);
                ConsoleHelper.WriteOnPosition(sb.ToString().Trim(), 0, Settings.ConsoleHeight - 2);
                ConsoleHelper.WriteOnPosition("It's your turn! Please select card to play: ", 0, Settings.ConsoleHeight - 3);
                var cardIndexAsString = Console.ReadLine();
                int cardIndex;

                if (int.TryParse(cardIndexAsString, out cardIndex))
                {
                    if (cardIndex > 0 && cardIndex <= allowedCardsList.Count)
                    {
                        var cardToPlay = allowedCardsList[cardIndex - 1];
                        action.Card = cardToPlay;

                        if (this.hand.IsBeloteAllowed(Contract, currentTrickCards, cardToPlay))
                        {
                            ConsoleHelper.WriteOnPosition(new string(' ', 78), 0, Settings.ConsoleHeight - 3);
                            ConsoleHelper.WriteOnPosition(new string(' ', 78), 0, Settings.ConsoleHeight - 2);
                            ConsoleHelper.WriteOnPosition(new string(' ', 78), 0, Settings.ConsoleHeight - 1);
                            ConsoleHelper.WriteOnPosition("Y(es) / N(o)", 0, Settings.ConsoleHeight - 2);
                            ConsoleHelper.WriteOnPosition("You have belote! Do you want to announce it? Y/N ", 0, Settings.ConsoleHeight - 3);
                            var answer = Console.ReadLine();

                            if (!string.IsNullOrWhiteSpace(answer) && answer.Trim()[0] == 'N')
                            {
                                action.AnnounceBeloteIfAvailable = false;
                            }
                        }

                        this.hand.Remove(cardToPlay);
                        return action;
                    }
                }
            }
        }
コード例 #4
0
 public CardPlayedEventArgs(PlayerPosition position, PlayAction playAction, IEnumerable <Card> currentTrickCards)
 {
     this.Position          = position;
     this.PlayAction        = playAction;
     this.CurrentTrickCards = currentTrickCards;
 }