コード例 #1
0
        /// <summary>
        /// Determines the type of member access.
        /// </summary>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <returns></returns>
        private TypeOfMemberAccess DetermineTypeOfMemberAccess(OptimizationInfo optimizationInfo, out string propertyName)
        {
            // Right-hand-side can be a property name (a.b)
            if (this.OperatorType == OperatorType.MemberAccess)
            {
                var rhs = this.GetOperand(1) as NameExpression;
                if (rhs == null)
                {
                    throw new JavaScriptException(optimizationInfo.Engine, "SyntaxError", "Invalid member access", optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
                }
                propertyName = rhs.Name;
                return(TypeOfMemberAccess.Static);
            }

            // Or a constant indexer (a['b'])
            if (this.OperatorType == OperatorType.Index)
            {
                var rhs = this.GetOperand(1) as LiteralExpression;
                if (rhs != null && (PrimitiveTypeUtilities.IsNumeric(rhs.ResultType) || rhs.ResultType == PrimitiveType.String))
                {
                    propertyName = TypeConverter.ToString(rhs.Value);

                    // Or a array index (a[0])
                    if (rhs.ResultType == PrimitiveType.Int32 || (propertyName != null && Library.ArrayInstance.ParseArrayIndex(propertyName) != uint.MaxValue))
                    {
                        return(TypeOfMemberAccess.ArrayIndex);
                    }
                    return(TypeOfMemberAccess.Static);
                }
            }

            propertyName = null;
            return(TypeOfMemberAccess.Dynamic);
        }
コード例 #2
0
        /// <summary>
        /// Generates CIL for the logical operators.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateLogical(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Get the statically-determined types of the left and right operands.
            PrimitiveType leftType  = this.Left.ResultType;
            PrimitiveType rightType = this.Right.ResultType;

            // Load the left-hand side operand.
            this.Left.GenerateCode(generator, optimizationInfo);

            // Make sure the output type is consistant.
            if (leftType != rightType)
            {
                if (PrimitiveTypeUtilities.IsNumeric(leftType) == true && PrimitiveTypeUtilities.IsNumeric(rightType) == true)
                {
                    EmitConversion.ToNumber(generator, leftType);
                    leftType = PrimitiveType.Number;
                }
                else
                {
                    EmitConversion.ToAny(generator, leftType);
                    leftType = PrimitiveType.Any;
                }
            }

            // Duplicate and convert to a Boolean.
            generator.Duplicate();
            EmitConversion.ToBool(generator, leftType);

            // Stack contains "left, (bool)left"
            var endOfIf = generator.CreateLabel();

            if (this.OperatorType == OperatorType.LogicalAnd)
            {
                generator.BranchIfFalse(endOfIf);
            }
            else
            {
                generator.BranchIfTrue(endOfIf);
            }

            // Stack contains "left".  Load the right-hand side operand.
            generator.Pop();
            this.Right.GenerateCode(generator, optimizationInfo);

            // Make sure the output type is consistant.
            if (leftType != rightType)
            {
                if (PrimitiveTypeUtilities.IsNumeric(leftType) == true && PrimitiveTypeUtilities.IsNumeric(rightType) == true)
                {
                    EmitConversion.ToNumber(generator, rightType);
                }
                else
                {
                    EmitConversion.ToAny(generator, rightType);
                }
            }

            // Define the label used above.
            generator.DefineLabelPosition(endOfIf);
        }
コード例 #3
0
        /// <summary>
        /// Generates CIL for the relational operators.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateRelational(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Get the statically-determined types of the left and right operands.
            PrimitiveType leftType  = this.Left.ResultType;
            PrimitiveType rightType = this.Right.ResultType;

            // The relational operators compare strings if both of the operands are strings.
            if (leftType == PrimitiveType.String && rightType == PrimitiveType.String)
            {
                // Both of the operands are strings.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Compare the two strings.
                generator.Call(ReflectionHelpers.String_CompareOrdinal);
                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.LoadInt32(0);
                    generator.CompareLessThan();
                    break;

                case OperatorType.LessThanOrEqual:
                    generator.LoadInt32(1);
                    generator.CompareLessThan();
                    break;

                case OperatorType.GreaterThan:
                    generator.LoadInt32(0);
                    generator.CompareGreaterThan();
                    break;

                case OperatorType.GreaterThanOrEqual:
                    generator.LoadInt32(-1);
                    generator.CompareGreaterThan();
                    break;
                }
            }
            else if (leftType == PrimitiveType.Int32 && rightType == PrimitiveType.Int32)
            {
                // Both of the operands are integers.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Compare the two numbers.
                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.CompareLessThan();
                    break;

                case OperatorType.GreaterThan:
                    generator.CompareGreaterThan();
                    break;

                case OperatorType.LessThanOrEqual:
                    // a <= b   <-->   (a > b) == false
                    generator.CompareGreaterThan();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;

                case OperatorType.GreaterThanOrEqual:
                    // a >= b   <-->   (a < b) == false
                    generator.CompareLessThan();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;
                }
            }
            else if (PrimitiveTypeUtilities.IsNumeric(leftType) || PrimitiveTypeUtilities.IsNumeric(rightType))
            {
                // At least one of the operands is a number.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, leftType);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, rightType);

                // Compare the two numbers.
                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.CompareLessThan();
                    break;

                case OperatorType.GreaterThan:
                    generator.CompareGreaterThan();
                    break;

                case OperatorType.LessThanOrEqual:
                    // a <= b   <-->   (a > b) == false
                    generator.CompareGreaterThanUnsigned();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;

                case OperatorType.GreaterThanOrEqual:
                    // a >= b   <-->   (a < b) == false
                    generator.CompareLessThanUnsigned();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;
                }
            }
            else
            {
                // It is unknown whether one of the operands is a string.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, leftType);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, rightType);

                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.Call(ReflectionHelpers.TypeComparer_LessThan);
                    break;

                case OperatorType.LessThanOrEqual:
                    generator.Call(ReflectionHelpers.TypeComparer_LessThanOrEqual);
                    break;

                case OperatorType.GreaterThan:
                    generator.Call(ReflectionHelpers.TypeComparer_GreaterThan);
                    break;

                case OperatorType.GreaterThanOrEqual:
                    generator.Call(ReflectionHelpers.TypeComparer_GreaterThanOrEqual);
                    break;
                }
            }
        }
コード例 #4
0
        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string propertyName = null;
            bool   isArrayIndex = false;

            // Right-hand-side can be a property name (a.b)
            if (this.OperatorType == OperatorType.MemberAccess)
            {
                var rhs = this.GetOperand(1) as NameExpression;
                if (rhs == null)
                {
                    throw new JavaScriptException(optimizationInfo.Engine, "SyntaxError", "Invalid member access", optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
                }
                propertyName = rhs.Name;
            }

            // Or a constant indexer (a['b'])
            if (this.OperatorType == OperatorType.Index)
            {
                var rhs = this.GetOperand(1) as LiteralExpression;
                if (rhs != null && (PrimitiveTypeUtilities.IsNumeric(rhs.ResultType) || rhs.ResultType == PrimitiveType.String))
                {
                    propertyName = TypeConverter.ToString(rhs.Value);

                    // Or a array index (a[0])
                    if (rhs.ResultType == PrimitiveType.Int32 || (propertyName != null && Library.ArrayInstance.ParseArrayIndex(propertyName) != uint.MaxValue))
                    {
                        isArrayIndex = true;
                    }
                }
            }

            if (isArrayIndex == true)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the right-hand side and convert to a uint32.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToUInt32(generator, rhs.ResultType);

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (propertyName != null)
            {
                //// Load the left-hand side and convert to an object instance.
                //var lhs = this.GetOperand(0);
                //lhs.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToObject(generator, lhs.ResultType);

                //// Call Get(string)
                //generator.LoadString(propertyName);
                //generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);



                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // TODO: share these variables somehow.
                var cacheKey    = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // value = object.InlinePropertyValues[__object_property_cachedIndex];
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);
            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the property name and convert to a string.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, rhs.ResultType);

                // Call Get(string)
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);
            }
        }