コード例 #1
0
 /// <summary>
 /// Creates a new FunctionContext instance.
 /// </summary>
 /// <param name="engine"> The script engine. </param>
 /// <param name="scope"> The function scope. </param>
 /// <param name="functionName"> The name of the function. </param>
 /// <param name="argumentNames"> The names of the arguments. </param>
 /// <param name="body"> The source code for the body of the function. </param>
 /// <param name="options"> Options that influence the compiler. </param>
 public FunctionMethodGenerator(ScriptEngine engine, DeclarativeScope scope, string functionName, IList<string> argumentNames, string body, CompilerOptions options)
     : base(engine, scope, new StringScriptSource(body), options)
 {
     this.Name = functionName;
     this.ArgumentNames = argumentNames;
     this.BodyText = body;
 }
コード例 #2
0
 /// <summary>
 /// Creates a new FunctionMethodGenerator instance.
 /// </summary>
 /// <param name="engine"> The script engine. </param>
 /// <param name="scope"> The function scope. </param>
 /// <param name="name"> The name of the function. </param>
 /// <param name="argumentNames"> The names of the arguments. </param>
 /// <param name="bodyText"> The source code of the function. </param>
 /// <param name="body"> The root of the abstract syntax tree for the body of the function. </param>
 /// <param name="scriptPath"> The URL or file system path that the script was sourced from. </param>
 /// <param name="options"> Options that influence the compiler. </param>
 public FunctionMethodGenerator(ScriptEngine engine, DeclarativeScope scope, string functionName, IList<string> argumentNames, string bodyText, Statement body, string scriptPath, CompilerOptions options)
     : base(engine, scope, new DummyScriptSource(scriptPath), options)
 {
     this.Name = functionName;
     this.ArgumentNames = argumentNames;
     this.BodyRoot = body;
     this.BodyText = bodyText;
     Validate();
 }
コード例 #3
0
ファイル: MethodGenerator.cs プロジェクト: dusk0r/Jurassic
 /// <summary>
 /// Creates a new MethodGenerator instance.
 /// </summary>
 /// <param name="engine"> The script engine. </param>
 /// <param name="scope"> The initial scope. </param>
 /// <param name="source"> The source of javascript code. </param>
 /// <param name="options"> Options that influence the compiler. </param>
 protected MethodGenerator(ScriptEngine engine, Scope scope, ScriptSource source, CompilerOptions options)
 {
     if (engine == null)
         throw new ArgumentNullException("engine");
     if (scope == null)
         throw new ArgumentNullException("scope");
     if (source == null)
         throw new ArgumentNullException("source");
     if (options == null)
         throw new ArgumentNullException("options");
     this.Engine = engine;
     this.InitialScope = scope;
     this.Source = source;
     this.Options = options;
     this.StrictMode = this.Options.ForceStrictMode;
 }
コード例 #4
0
ファイル: Parser.cs プロジェクト: vipwan/CommunityServer
        //     INITIALIZATION
        //_________________________________________________________________________________________

        /// <summary>
        /// Creates a Parser instance with the given lexer supplying the tokens.
        /// </summary>
        /// <param name="engine"> The associated script engine. </param>
        /// <param name="lexer"> The lexical analyser that provides the tokens. </param>
        /// <param name="initialScope"> The initial variable scope. </param>
        /// <param name="options"> Options that influence the compiler. </param>
        /// <param name="context"> The context of the code (global, function or eval). </param>
        public Parser(ScriptEngine engine, Lexer lexer, Scope initialScope, CompilerOptions options, CodeContext context)
        {
            if (engine == null)
                throw new ArgumentNullException("engine");
            if (lexer == null)
                throw new ArgumentNullException("lexer");
            if (initialScope == null)
                throw new ArgumentNullException("initialScope");
            this.engine = engine;
            this.lexer = lexer;
            this.lexer.ParserExpressionState = ParserExpressionState.Literal;
            this.currentScope = this.initialScope = initialScope;
            this.methodOptimizationHints = new MethodOptimizationHints();
            this.options = options;
            this.context = context;
            this.StrictMode = options.ForceStrictMode;
            this.Consume();
        }
コード例 #5
0
ファイル: ScriptEngine.cs プロジェクト: richardbang83/GNet
        //     EVAL SUPPORT
        //_________________________________________________________________________________________

        //private class EvalCacheKey
        //{
        //    public string Code;
        //    public Compiler.Scope Scope;
        //    public bool StrictMode;

        //    public override int GetHashCode()
        //    {
        //        int bitValue = 1;
        //        int hashCode = this.Code.GetHashCode();
        //        var scope = this.Scope;
        //        do
        //        {
        //            if (scope is Compiler.DeclarativeScope)
        //                hashCode ^= bitValue;
        //            scope = scope.ParentScope;
        //            bitValue *= 2;
        //        } while (scope != null);
        //        if (this.StrictMode == true)
        //            hashCode ^= bitValue;
        //        return hashCode;
        //    }

        //    public override bool Equals(object obj)
        //    {
        //        if ((obj is EvalCacheKey) == false)
        //            return false;
        //        var other = (EvalCacheKey) obj;
        //        if (this.Code != other.Code ||
        //            this.StrictMode != other.StrictMode)
        //            return false;
        //        var scope1 = this.Scope;
        //        var scope2 = other.Scope;
        //        do
        //        {
        //            if (scope1.GetType() != scope2.GetType())
        //                return false;
        //            scope1 = scope1.ParentScope;
        //            scope2 = scope2.ParentScope;
        //            if (scope1 == null && scope2 != null)
        //                return false;
        //            if (scope1 != null && scope2 == null)
        //                return false;
        //        } while (scope1 != null);
        //        return true;
        //    }
        //}

        //private Dictionary<EvalCacheKey, WeakReference> evalCache =
        //    new Dictionary<EvalCacheKey, WeakReference>();

        /// <summary>
        /// Evaluates the given javascript source code and returns the result.
        /// </summary>
        /// <param name="code"> The source code to evaluate. </param>
        /// <param name="scope"> The containing scope. </param>
        /// <param name="thisObject"> The value of the "this" keyword in the containing scope. </param>
        /// <param name="strictMode"> Indicates whether the eval statement is being called from
        /// strict mode code. </param>
        /// <returns> The value of the last statement that was executed, or <c>undefined</c> if
        /// there were no executed statements. </returns>
        internal object Eval(string code, Compiler.Scope scope, object thisObject, bool strictMode)
        {
            // Check if the cache contains the eval already.
            //var key = new EvalCacheKey() { Code = code, Scope = scope, StrictMode = strictMode };
            //WeakReference cachedEvalGenRef;
            //if (evalCache.TryGetValue(key, out cachedEvalGenRef) == true)
            //{
            //    var cachedEvalGen = (Compiler.EvalMethodGenerator)cachedEvalGenRef.Target;
            //    if (cachedEvalGen != null)
            //    {
            //        // Replace the "this object" before running.
            //        cachedEvalGen.ThisObject = thisObject;

            //        // Execute the cached code.
            //        return ((Compiler.EvalMethodGenerator)cachedEvalGen).Execute();
            //    }
            //}

            // Parse the eval string into an AST.
            var options = new Compiler.CompilerOptions()
            {
                ForceStrictMode = strictMode
            };
            var evalGen = new Jurassic.Compiler.EvalMethodGenerator(
                this,                                                   // The script engine.
                scope,                                                  // The scope to run the code in.
                new StringScriptSource(code),                           // The source code to execute.
                options,                                                // Options.
                thisObject);                                            // The value of the "this" keyword.

            // Make sure the eval cache doesn't get too big.  TODO: add some sort of LRU strategy?
            //if (evalCache.Count > 100)
            //    evalCache.Clear();

            //// Add the eval method generator to the cache.
            //evalCache[key] = new WeakReference(evalGen);

            // Compile and run the eval code.
            return(evalGen.Execute());
        }
コード例 #6
0
ファイル: EvalMethodGenerator.cs プロジェクト: HaKDMoDz/GNet
 /// <summary>
 /// Creates a new EvalMethodGenerator instance.
 /// </summary>
 /// <param name="engine"> The script engine. </param>
 /// <param name="parentScope"> The scope of the calling code. </param>
 /// <param name="source"> The script code to execute. </param>
 /// <param name="options"> Options that influence the compiler. </param>
 /// <param name="thisObject"> The value of the "this" keyword in the calling code. </param>
 public EvalMethodGenerator(ScriptEngine engine, Scope parentScope, ScriptSource source, CompilerOptions options, object thisObject)
     : base(engine, parentScope, source, options)
 {
     this.ThisObject = thisObject;
 }
コード例 #7
0
 /// <summary>
 /// Creates a new GlobalMethodGenerator instance.
 /// </summary>
 /// <param name="engine"> The script engine. </param>
 /// <param name="source"> The source of javascript code. </param>
 /// <param name="options"> Options that influence the compiler. </param>
 public GlobalMethodGenerator(ScriptEngine engine, ScriptSource source, CompilerOptions options)
     : base(engine, engine.CreateGlobalScope(), source, options)
 {
 }
コード例 #8
0
 /// <summary>
 /// Creates a new EvalMethodGenerator instance.
 /// </summary>
 /// <param name="engine"> The script engine. </param>
 /// <param name="parentScope"> The scope of the calling code. </param>
 /// <param name="source"> The script code to execute. </param>
 /// <param name="options"> Options that influence the compiler. </param>
 /// <param name="thisObject"> The value of the "this" keyword in the calling code. </param>
 public EvalMethodGenerator(ScriptEngine engine, Scope parentScope, ScriptSource source, CompilerOptions options, object thisObject)
     : base(engine, parentScope, source, options)
 {
     this.ThisObject = thisObject;
 }
コード例 #9
0
 /// <summary>
 /// Creates a new MethodGenerator instance.
 /// </summary>
 /// <param name="engine"> The script engine. </param>
 /// <param name="scope"> The initial scope. </param>
 /// <param name="source"> The source of javascript code. </param>
 /// <param name="options"> Options that influence the compiler. </param>
 protected MethodGenerator(ScriptEngine engine, Scope scope, ScriptSource source, CompilerOptions options)
 {
     if (engine == null)
     {
         throw new ArgumentNullException("engine");
     }
     if (scope == null)
     {
         throw new ArgumentNullException("scope");
     }
     if (source == null)
     {
         throw new ArgumentNullException("source");
     }
     if (options == null)
     {
         throw new ArgumentNullException("options");
     }
     this.Engine       = engine;
     this.InitialScope = scope;
     this.Source       = source;
     this.Options      = options;
     this.StrictMode   = this.Options.ForceStrictMode;
 }
コード例 #10
0
 /// <summary>
 /// Creates a new GlobalMethodGenerator instance.
 /// </summary>
 /// <param name="engine"> The script engine. </param>
 /// <param name="source"> The source of javascript code. </param>
 /// <param name="options"> Options that influence the compiler. </param>
 public GlobalMethodGenerator(ScriptEngine engine, ScriptSource source, CompilerOptions options)
     : base(engine, engine.CreateGlobalScope(), source, options)
 {
 }