コード例 #1
0
 /// <summary>
 /// Play a single element of a haptic pattern.
 /// </summary>
 /// <param name="point"></param>
 public abstract void Vibrate(HapticPatternElement point);
コード例 #2
0
 /// <summary>
 /// Play a canned haptic pattern.
 /// </summary>
 /// <param name="expr"></param>
 public override void Play(HapticExpression expr)
 {
     HapticPatternElement.Play(this, expr);
 }
コード例 #3
0
 /// <summary>
 /// Play a single element of a haptic pattern.
 /// </summary>
 /// <param name="point"></param>
 public override void Vibrate(HapticPatternElement point)
 {
     this.Run(VibrateCoroutine(point));
 }
コード例 #4
0
 /// <summary>
 /// Play a single element of a haptic pattern.
 /// </summary>
 /// <param name="point"></param>
 private IEnumerator VibrateCoroutine(HapticPatternElement point)
 {
     yield return(VibrateCoroutine(point.Length, point.Amplitude));
 }