public static CollisionDetector GetInstance() { if (_collisionDetector == null) { _collisionDetector = new CollisionDetector(); } return _collisionDetector; }
public Level() { Viewer = new WorldViewer(); _collisionDetector = CollisionDetector.GetInstance(); _totalCollectableItems = 0; _timeRemaining = TimeSpan.FromMinutes(2.0); CreateCamera(); InitializeLayers(); }