コード例 #1
0
ファイル: HTMLParser.cs プロジェクト: uotools/JuicyUO
        private void Dispose(bool bDisposing)
        {
            if (!bDisposed)
            {
                bDisposed = true;

                if (oChunk != null)
                {
                    oChunk.Dispose();
                    oChunk = null;
                }

                if (sText != null)
                {
                    sText.Dispose();
                    sText = null;
                }

                bHTML = null;

                if (oE != null)
                {
                    oE.Dispose();
                    oE = null;
                }

                if (oTP != null)
                {
                    oTP.Dispose();
                    oTP = null;
                }
            }
        }
コード例 #2
0
ファイル: HTMLParser.cs プロジェクト: uotools/JuicyUO
        /// <summary>
        /// Internally parses tag and returns it from point when open bracket (&lt;) was found
        /// </summary>
        /// <returns>Chunk</returns>
        HTMLchunk GetNextTag()
        {
            //iCurPos++;

            oChunk = oTP.ParseTag(ref iCurPos);

            // for backwards compatibility mark closed tags with params as open
            if (oChunk.iParams > 0 && bAutoMarkClosedTagsWithParamsAsOpen && oChunk.oType == HTMLchunkType.CloseTag)
            {
                oChunk.oType = HTMLchunkType.OpenTag;
            }

            //                    012345
            // check for start of script
            if (oChunk.sTag.Length == 6 && oChunk.sTag[0] == 's' && oChunk.sTag == "script")
            {
                if (!oChunk.bClosure)
                {
                    oChunk.oType = HTMLchunkType.Script;
                    oChunk       = oTP.ParseScript(ref iCurPos);
                    return(oChunk);
                }
            }

            oChunk.iChunkLength = iCurPos - oChunk.iChunkOffset;

            if (bKeepRawHTML)
            {
                oChunk.oHTML = oEnc.GetString(bHTML, oChunk.iChunkOffset, oChunk.iChunkLength);
            }

            return(oChunk);
        }
コード例 #3
0
ファイル: HTMLParser.cs プロジェクト: uotools/JuicyUO
 /// <summary>
 /// Sets oHTML variable in a chunk to the raw HTML that was parsed for that chunk.
 /// </summary>
 /// <param name="oChunk">Chunk returned by ParseNext function, it must belong to the same HTMLparser that
 /// was initiated with the same HTML data that this chunk belongs to</param>
 public void SetRawHTML(HTMLchunk oChunk)
 {
     // note: this really should have been byte array assigned rather than string
     // it would be more correct originality-wise
     oChunk.oHTML = oEnc.GetString(bHTML, oChunk.iChunkOffset, oChunk.iChunkLength);
 }
コード例 #4
0
ファイル: HTMLParser.cs プロジェクト: uotools/JuicyUO
        /// <summary>
        /// Handles META tags that set page encoding
        /// </summary>
        /// <param name="oP">HTML parser object that is used for parsing</param>
        /// <param name="oChunk">Parsed chunk that should contain tag META</param>
        /// <param name="bEncodingSet">Your own flag that shows whether encoding was already set or not, if set
        /// once then it should not be changed - this is the logic applied by major browsers</param>
        /// <returns>True if this was META tag setting Encoding, false otherwise</returns>
        public static bool HandleMetaEncoding(HTMLparser oP, HTMLchunk oChunk, ref bool bEncodingSet)
        {
            if (oChunk.sTag.Length != 4 || oChunk.sTag[0] != 'm' || oChunk.sTag != "meta")
            {
                return(false);
            }

            // if we do not use hashmode already then we call conversion explicitly
            // this is slow, but METAs are very rare so performance penalty is low
            if (!oChunk.bHashMode)
            {
                oChunk.ConvertParamsToHash();
            }

            string sKey = oChunk.oParams["http-equiv"] as string;

            if (sKey != null)
            {
                // FIXIT: even though this is happening rare I really don't like lower casing stuff
                // that most likely would not need to be - if you feel bored then rewrite this bit
                // to make it faster, it is really easy...
                switch (sKey.ToLower())
                {
                case "content-type":
                // rare case (appears to work in IE) reported to exist in some pages by Martin B�chtold
                case "content-category":

                    // we might have charset here that may hint at necessity to decode page
                    // check for possible encoding change

                    // once encoding is set it should not be changed, but you can be damn
                    // sure there are web pages out there that do that!!!
                    if (!bEncodingSet)
                    {
                        string sData = oChunk.oParams["content"] as string;

                        // it is possible we have broken META tag without Content part
                        if (sData != null)
                        {
                            if (oP.SetEncoding(sData))
                            {
                                // we may need to re-encode title

                                if (!bEncodingSet)
                                {
                                    // here you need to reencode any text that you found so far
                                    // most likely it will be just TITLE, the rest can be ignored anyway
                                    bEncodingSet = true;
                                }
                            }
                            else
                            {
                                // failed to set encoding - most likely encoding string
                                // was incorrect or your machine lacks codepages or something
                                // else - might be good idea to put warning message here
                            }
                        }
                    }

                    return(true);

                default:
                    break;
                }
            }

            return(false);
        }