コード例 #1
0
        private UiFrame GetUIFrameCache()
        {
            if (!uiFrameCache)
            {
                uiFrameCache = GetComponentInParent <UiFrame>();
            }

            return(uiFrameCache);
        }
コード例 #2
0
        public static UiFrame CreateDefaultUIFrame()
        {
            GameObject uiFrame = new GameObject("UI Frame");
            UiFrame    result  = uiFrame.AddComponent <UiFrame>();

            Camera camera = CreateCamera();

            camera.transform.SetParent(uiFrame.transform);

            EventSystem eventSystem = CreateEventSystem();

            eventSystem.transform.SetParent(uiFrame.transform);

            Canvas mainCanvas = CreateCanvas(camera);

            mainCanvas.transform.SetParent(uiFrame.transform);

            PanelLayer panelLayer = CreatePanelLayer();

            panelLayer.transform.SetParent(mainCanvas.transform, false);

            WindowLayer windowLayer = CreateWindowLayer();

            windowLayer.transform.SetParent(mainCanvas.transform, false);

            GameObject priorityPanelLayer = CreateUIObject("Priority Panel Layer");

            priorityPanelLayer.transform.SetParent(mainCanvas.transform, false);

            WindowParaLayer priorityWindowLayer = CreatePriorityWindowLayer();

            priorityWindowLayer.transform.SetParent(mainCanvas.transform, false);
            windowLayer.SetPriorityLayer(priorityWindowLayer);

            GameObject overlayPanelLayer = CreateUIObject("Overlay Panel Layer");

            overlayPanelLayer.transform.SetParent(mainCanvas.transform, false);

            GameObject tutorialPanelLayer = CreateUIObject("Tutorial Panel Layer");

            tutorialPanelLayer.transform.SetParent(mainCanvas.transform, false);

            GameObject blockerPanelLayer = CreateUIObject("Blocker Panel Layer");

            blockerPanelLayer.transform.SetParent(mainCanvas.transform, false);

            panelLayer.PriorityLayers = new PanelPriorityLayerList(new List <PanelPriorityLayerListEntry>
            {
                new PanelPriorityLayerListEntry(PanelPriority.Prioritary, priorityPanelLayer.transform),
                new PanelPriorityLayerListEntry(PanelPriority.Overlay, overlayPanelLayer.transform),
                new PanelPriorityLayerListEntry(PanelPriority.Tutorial, tutorialPanelLayer.transform),
                new PanelPriorityLayerListEntry(PanelPriority.Blocker, blockerPanelLayer.transform)
            });

            return(result);
        }
コード例 #3
0
 public virtual void Initialize(UiFrame uiFrame)
 {
     this.uiFrame = uiFrame;
 }