public override void Write(uint sequence, BinaryWriter bw) { PacketHeader header = new PacketHeader(); header.Opcode = 0xF; header.PacketSequenceNumber = sequence; header.PacketLength = 258; header.Write(bw); bw.Write(_op.ID); Utils.WriteByteString(bw, _op.Name, 17); bw.Write(_op.ModelInfo); bw.Write(_op.Job); bw.Write((byte)0); bw.Write((uint)0); bw.Write(_op.Level); bw.Write(_op.CellIndex); bw.Write(_op.CurHP); bw.Write(_op.CurMP); bw.Write(_op.MaxHP); bw.Write(_op.MaxMP); bw.Write((byte)0); bw.Write((ushort)1); for (int i = 0; i < 10; i++) { int id = 0; Item equipped = _op.EquippedItem((byte)i); if( equipped != null ) id = equipped.Model; bw.Write(id); } bw.Write((uint)0); bw.Write((uint)0); bw.Write((uint)0); bw.Write((uint)0); for( int i = 0; i < 20; i++ ) bw.Write((ushort)0); bw.Write((ushort)0); bw.Write((uint)0); bw.Write((byte)0); Utils.WriteByteString(bw, "", 100); }
void Attack_Handler(PacketHeader header, BinaryReader br) { OnAttack(this, AttackTargetRequest.Read(header, br)); }
public static MoveItemRequest Read(PacketHeader header, BinaryReader br) { MoveItemRequest mir = new MoveItemRequest(); mir.ItemID = br.ReadUInt32(); mir.OtherID = br.ReadUInt32(); mir.Slot = br.ReadByte(); return mir; }
public override void Write(uint sequence, BinaryWriter bw) { PacketHeader header = new PacketHeader(); header.Opcode = 0; header.PacketLength = (ushort)(62); header.PacketSequenceNumber = sequence; header.Write(bw); Utils.WriteByteString(bw, Unknown, 31); Utils.WriteByteString(bw, "test", 31); }
void SelectCharacter_Handler(PacketHeader header, BinaryReader br) { OnSelectCharacter(this, CharacterNameClass.Read(header, br)); }
void Toolbar_Item_Set_Handler(PacketHeader header, BinaryReader br) { OnToolbarItemSet(this, ToolbarItemSetRequest.Read(header, br)); }
void NextNPCDialogButton_Handler(PacketHeader header, BinaryReader br) { OnNPCDialogNextButton(this, null); }
void LoadSelectedCharacter_Handler(PacketHeader header, BinaryReader br) { OnLoadSelectedCharacter(this, null); }
void GMCommand_Handler(PacketHeader header, BinaryReader br) { OnGMCommand(this, GMCommandPacket.Read(header, br)); }
void UpdatePosition_Handler(PacketHeader header, BinaryReader br) { OnUpdatePosition(this, CharacterPositionClass.Read(header, br)); }
void MoveTo_Handler(PacketHeader header, BinaryReader br) { OnMoveTo(this, CharacterPositionClass.Read(header, br)); }
void PlayerEnterMap_Handler(PacketHeader header, BinaryReader br) { OnPlayerEnterMap(this, null); }
void CloseConnection_Handler(PacketHeader header, BinaryReader br) { Disconnect(); }
void DumpPacketData(PacketHeader header, BinaryReader br) { byte[] data = br.ReadBytes((int)(br.BaseStream.Length - br.BaseStream.Position)); string output = Utils.PrintBinaryData(data); LogInterface.Log(output, LogInterface.LogMessageType.Debug, true); }
void LoginRequest_Handler(PacketHeader header, BinaryReader br) { LoginRequestPacket lrp = LoginRequestPacket.Read(header, br); OnLoginRequest(this, lrp); }
void MoveItem_Handler(PacketHeader header, BinaryReader br) { OnMoveItem(this, MoveItemRequest.Read(header, br)); }
void CharacterListRequest_Handler(PacketHeader header, BinaryReader br) { OnCharacterListRequest(this, CharacterListRequestPacket.Read(header, br)); }
void UseItem_Handler(PacketHeader header, BinaryReader br) { OnUseItem(this, br.ReadUInt32()); }
public static LoginRequestPacket Read(PacketHeader header, BinaryReader br) { LoginRequestPacket lrp = new LoginRequestPacket(); lrp.Header = header; lrp.UserName = Utils.ReadByteString(br, 65); lrp.Password = Utils.ReadByteString(br, 65); return lrp; }
void UnEquipItem_Handler(PacketHeader header, BinaryReader br) { OnUnEquipItem(this, EquipItemRequest.Read(header, br)); }
public override void Write(uint sequence, BinaryWriter bw) { PacketHeader header = new PacketHeader(); header.Opcode = 0x15; header.PacketSequenceNumber = sequence; header.PacketLength = _ci.DataSize; header.Write(bw); _ci.WritePacket(bw); }
public override void Write(uint sequence, BinaryWriter bw) { PacketHeader header = new PacketHeader(); header.Opcode = 0x0454; header.PacketSequenceNumber = sequence; header.PacketLength = 11; header.Write(bw); bw.Write(_id); bw.Write(_other); bw.Write(_slot); bw.Write((byte)1); // Unknown bw.Write((byte)(_success ? 1 : 0)); }
void Toolbar_Item_Clear_Handler(PacketHeader header, BinaryReader br) { OnToolbarItemClear(this, br.ReadByte()); }
void CreateCharacter_Handler(PacketHeader header, BinaryReader br) { OnCreateCharacter(this, CreateCharacterPacket.Read(header, br)); }
public static GMCommandPacket Read(PacketHeader header, BinaryReader br) { GMCommandPacket pkt = new GMCommandPacket(); pkt.Command = br.ReadUInt32(); pkt.Param = br.ReadInt32(); pkt.X = br.ReadInt32(); pkt.Y = br.ReadInt32(); pkt.Param2 = br.ReadInt32(); pkt.Character = Utils.ReadByteString(br, 0x1F); return pkt; }
public override void Write(uint sequence, BinaryWriter bw) { PacketHeader header = new PacketHeader(); header.Opcode = 0x0403; header.PacketSequenceNumber = sequence; header.PacketLength = 9; header.Write(bw); bw.Write(_gold); bw.Write((byte)1); bw.Write(_victim); }
public override void Write(uint sequence, BinaryWriter bw) { PacketHeader header = new PacketHeader(); header.Opcode = 0xFF; header.PacketSequenceNumber = sequence; header.PacketLength = 4; header.Write(bw); bw.Write(_hp); }
public override void Write(uint sequence, BinaryWriter bw) { PacketHeader header = new PacketHeader(); header.Opcode = 0x0402; header.PacketSequenceNumber = sequence; header.PacketLength = 22; header.Write(bw); bw.Write((byte)1); // 0xE - Error Byte _item.Write(bw); bw.Write((byte)0); // Unused spacer byte // 0x20 - 112 bytes of some data, starts with npc id?, maybe npc data? bw.Write(_monsterID); //Utils.WriteZeros(bw, 108); }
public override void Write(uint sequence, BinaryWriter bw) { PacketHeader header = new PacketHeader(); header.Opcode = 0x0321; header.PacketSequenceNumber = sequence; header.PacketLength = 54; header.Write(bw); bw.Write(_ci.Level); bw.Write(_ci.MaxHP); bw.Write(_ci.MaxSP); bw.Write(_ci.MaxMP); bw.Write(_ci.Power); bw.Write(_ci.Vitality); bw.Write(_ci.Sympathy); bw.Write(_ci.Intelligence); bw.Write(_ci.Stamina); bw.Write(_ci.Dexterity); bw.Write(_ci.AbilityPoints); bw.Write(_ci.AvailableSkillPoints); bw.Write(_ci.TotalSkillPoints); _ci.WriteAbilityBlock(bw); bw.Write(_ci.Exp); }
public override void Write(uint sequence, BinaryWriter bw) { PacketHeader header = new PacketHeader(); header.Opcode = 0x7FD9; header.PacketLength = (ushort)(404); header.PacketSequenceNumber = sequence; header.Write(bw); int error = (ErrorCode == ErrorCodes.AccountDoesntExist) ? 2 : 3; bw.Write(error); Utils.WriteZeros(bw, 200); Utils.WriteByteString(bw, AccountURL, 200); }