コード例 #1
0
        private string LoadJsonObject()
        {
            string json = LoadText();

            if (json.Length > 0)
            {
                GameBlock gb = JsonConvert.DeserializeObject <GameBlock> (json);
                Console.WriteLine("GameblockNr: " + gb.GameblockNr.ToString());
            }
            return(json);
        }
コード例 #2
0
ファイル: MainActivity.cs プロジェクト: Tryan18/XAMARIN
		private void CreateJsonObject()
		{
			//Example object for JSON serialization
			GameBlock gb = new GameBlock ();
			gb.GameblockNr = 3;
			gb.IsDeleted = true;
			gb.Kolom = 10;
			gb.Rij = 5;
			gb.X = 100;
			gb.Y = 100;
			gb.Background = Bitmap.CreateBitmap (100, 100, Bitmap.Config.Argb8888);

			string json = JsonConvert.SerializeObject (gb,Formatting.Indented,json_settings);

			SaveText (json);
		}
コード例 #3
0
        private void CreateJsonObject()
        {
            //Example object for JSON serialization
            GameBlock gb = new GameBlock();

            gb.GameblockNr = 3;
            gb.IsDeleted   = true;
            gb.Kolom       = 10;
            gb.Rij         = 5;
            gb.X           = 100;
            gb.Y           = 100;
            gb.Background  = Bitmap.CreateBitmap(100, 100, Bitmap.Config.Argb8888);

            string json = JsonConvert.SerializeObject(gb, Formatting.Indented, json_settings);

            SaveText(json);
        }