protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); // Remove the title bar RequestWindowFeature(WindowFeatures.NoTitle); SetContentView(Resource.Layout.main); // Look up the happy shiny buttons start_button = FindViewById <Button> (Resource.Id.Button01); start_button.Click += new EventHandler(StartButton_Click); retry_button = FindViewById <Button> (Resource.Id.Button02); retry_button.Click += new EventHandler(RetryButton_Click); // Get handles for instruction text and game timer text text_view = FindViewById <TextView> (Resource.Id.text); timer_view = FindViewById <TextView> (Resource.Id.timer); // Get handles to the JetView from XML and the JET thread. JetBoyView jetboy_view = FindViewById <JetBoyView> (Resource.Id.JetBoyView); jetboy_view.Initialize(timer_view, retry_button, text_view); jetboy_thread = jetboy_view.GetThread(); }
public void Initialize (TextView timerView, Button retryButton, TextView textView) { timer_view = timerView; retry_button = retryButton; text_view = textView; // register our interest in hearing about changes to our surface ISurfaceHolder holder = Holder; holder.AddCallback (this); // create thread only; it's started in SurfaceCreated() // except if used in the layout editor. if (IsInEditMode == false) thread = new JetBoyThread (holder, Context, scores, new MessageHandler (timer_view, retry_button, text_view, scores)); }
public void Initialize(TextView timerView, Button retryButton, TextView textView) { timer_view = timerView; retry_button = retryButton; text_view = textView; // register our interest in hearing about changes to our surface ISurfaceHolder holder = Holder; holder.AddCallback(this); // create thread only; it's started in SurfaceCreated() // except if used in the layout editor. if (IsInEditMode == false) { thread = new JetBoyThread(holder, Context, scores, new MessageHandler(timer_view, retry_button, text_view, scores)); } }
public CountDownTimerTask(JetBoyThread thread) { this.thread = thread; }
public CountDownTimerTask (JetBoyThread thread) { this.thread = thread; }
protected override void OnCreate(Bundle bundle) { base.OnCreate (bundle); // Remove the title bar RequestWindowFeature (WindowFeatures.NoTitle); SetContentView (Resource.Layout.main); // Look up the happy shiny buttons start_button = FindViewById<Button> (Resource.Id.Button01); start_button.Click += new EventHandler (StartButton_Click); retry_button = FindViewById<Button> (Resource.Id.Button02); retry_button.Click += new EventHandler (RetryButton_Click); // Get handles for instruction text and game timer text text_view = FindViewById<TextView> (Resource.Id.text); timer_view = FindViewById<TextView> (Resource.Id.timer); // Get handles to the JetView from XML and the JET thread. JetBoyView jetboy_view = FindViewById<JetBoyView> (Resource.Id.JetBoyView); jetboy_view.Initialize (timer_view, retry_button, text_view); jetboy_thread = jetboy_view.GetThread (); }