/// <summary> /// Grow a new piece /// </summary> /// <param name="x"></param> /// <param name="y"></param> public void Grow(int x, int y) { var jellyPart = new JellyBit(jellyPartSprite, x, y, rng); jellyPart.parent = this; characterParts.Add(jellyPart); currentMap?.AddActor(jellyPart); }
public void eatSelf(JellyBit i) { i.dead = true; characterParts.Remove(i); ExplodeAndPullIn(); hp += 1; if (hp > 4) { hp = 4; } }