/// <summary> /// A new instance of JedenGameState. /// </summary> public JedenGameState() { PhysicsMgr = new PhysicsManager(); GameObjectFactory.PhysicsMgr = PhysicsMgr; GameObjectFactory.GameState = this; GenTestLevel(); }
public PhysicsComponent(Body body, PhysicsManager physicsMgr, GameObject parent) : base(parent) { Manager = physicsMgr; Body = body; }