private FireBoxRoom MakeRoom() { FireBoxRoom fireBoxRoom = new FireBoxRoom(); float uniformScale = room.UniformScale; // copy data fireBoxRoom.Assets.Assets = room.AllAssets.ToArray(); fireBoxRoom.Room.Elements = room.RoomElements.ToArray(); fireBoxRoom.Room.FarDistance = room.FarPlaneDistance; if (room.PortalPos != null) { fireBoxRoom.Room.pos = JanusUtil.FormatVector3(room.PortalPos.Value); fireBoxRoom.Room.xdir = JanusUtil.FormatVector3(room.PortalXDir.Value); fireBoxRoom.Room.ydir = JanusUtil.FormatVector3(room.PortalYDir.Value); fireBoxRoom.Room.zdir = JanusUtil.FormatVector3(room.PortalZDir.Value); } // implicit operators fireBoxRoom.Room.skybox_back_id = room.SkyboxBack; fireBoxRoom.Room.skybox_front_id = room.SkyboxFront; fireBoxRoom.Room.skybox_left_id = room.SkyboxLeft; fireBoxRoom.Room.skybox_right_id = room.SkyboxRight; fireBoxRoom.Room.skybox_up_id = room.SkyboxUp; fireBoxRoom.Room.skybox_down_id = room.SkyboxDown; fireBoxRoom.Room.cubemap_irradiance_id = room.CubemapIrradiance; fireBoxRoom.Room.cubemap_radiance_id = room.CubemapRadiance; return(fireBoxRoom); }
public void WriteHtml(string path) { LightmapExportType lightmapExportType = room.LightmapType; float uniformScale = room.UniformScale; XmlWriterSettings settings = new XmlWriterSettings(); settings.OmitXmlDeclaration = true; settings.Encoding = Encoding.UTF8; builder = new StringBuilder(); writer = (XmlTextWriter)XmlWriter.Create(builder, settings); writer.Formatting = Formatting.Indented; writer.WriteStartDocument(); writer.WriteStartElement("html"); writer.WriteStartElement("head"); writer.WriteStartElement("title"); writer.WriteString("Janus Unity Exporter v" + JanusGlobals.Version); writer.WriteEndElement(); writer.WriteEndElement(); writer.WriteStartElement("body"); FireBoxRoom fireBoxRoom = MakeRoom(); XmlSerializer fireBoxRoomSerializer = new XmlSerializer(typeof(FireBoxRoom)); fireBoxRoomSerializer.Serialize(writer, fireBoxRoom, fireBoxRoom.Namespaces); writer.WriteEndDocument(); writer.Close(); writer.Flush(); UnityUtil.WriteAllText(path, builder.ToString()); return; }