public virtual string[] GetRelatedFileList() { if (null == unrefResList || 0 == unrefResList.Count) { return(ResPackHelper.GetDependencies(mPath)); } else { List <string> tmpList = new List <string>(); string[] files = ResPackHelper.GetDependencies(mPath); string path; for (int i = 0; i < files.Length; i++) { path = files[i].Remove(0, 7); if (path.EndsWith(".meta")) { path = path.Substring(0, path.Length - 5); } if (!unrefResList.Contains(path)) { tmpList.Add(files[i]); } } return(tmpList.ToArray()); } }
/// 打包AssetBundle资源, void BuildBundleResource(BundlePackInfo packInfo, string ifsBuildDir, BuildTarget target) { if (packInfo == null) { return; } // 本次打包的路径和目录 string buildBundlePath = JW.Res.FileUtil.CombinePaths(ifsBuildDir, "", packInfo.Path); string buildBundleDirectory = JW.Res.FileUtil.GetFullDirectory(buildBundlePath); if (!JW.Res.FileUtil.IsDirectoryExist(buildBundleDirectory)) { JW.Res.FileUtil.CreateDirectory(buildBundleDirectory); } //========== build ========== List <string> filePathList = new List <string>(); List <string> nameList = new List <string>(); for (int j = 0; j < packInfo.Resources.Count; j++) { ResInfo res = packInfo.Resources[j]; filePathList.Add(res.RelativePath); nameList.Add(res.Path); } bool succ = false; //场景文件 if (packInfo.HasFlag(EBundleFlag.UnityScene)) { succ = ResPackHelper.BuildScene(filePathList, buildBundlePath); } else { //全局模式只是纯粹设置bundle 名称 if (_packConfig.IsGlobalBuild) { succ = ResPackHelper.JustSetBundleName(packInfo.Path, filePathList); } else { EPackHandlerParam packHandlerParam = GeneratePackParam(packInfo); succ = ResPackHelper.Build(buildBundlePath, filePathList, packHandlerParam, true, nameList); } } if (succ) { if (_packConfig.IsGlobalBuild) { JW.Common.Log.LogD("Set BundleName Success " + buildBundlePath); } else { JW.Common.Log.LogD("Build Bundle Success Out" + buildBundlePath); } } else { if (_packConfig.IsGlobalBuild) { Terminate("Set bundleName failed, path:" + buildBundlePath); } else { Terminate("Build bundle failed, path:" + buildBundlePath); } } }
public string[] GetRelatedFileList() { return(ResPackHelper.GetDependencies(_path)); }