コード例 #1
0
 public virtual bool LoadSingleAssetBundleResource(ResourceItemBase resourceItem,
                                                   LoadingDelegateInterFace.LoadingFinishedDelegate finishDelegate,
                                                   LoadingDelegateInterFace.LoadingProgressDelegate progressDelegate,
                                                   params object[] args)
 {
     return(false);
 }
コード例 #2
0
 public virtual UnityEngine.Object getResourceFromLocalFile(ResourceItemBase resourceItem)
 {
     return(null);
 }