public static AssetTaskNodeBase CreatLoadNode(GameResMgr mgr, bool isSingleAsset) { if (isSingleAsset) { return(new AssetSingleTaskNode(mgr)); } else { return(new AssetTaskNode(mgr)); } }
public LoadResMgr() { _resMgr = new GameResMgr(); }
public AssetTaskNode(GameResMgr mgr) : base(mgr) { }
public AssetTaskNodeBase(GameResMgr mgr) { this._mgr = mgr; }