コード例 #1
0
        private void bntAddPlayer_Click(object sender, RoutedEventArgs e)
        {
            string       item      = txtPlayerName.Text;
            string       container = "";
            int          counter   = 0;
            string       line;
            StreamReader file = new StreamReader(@"c:\JDR(Lisa)\PlayerCreation.txt");

            while ((line = file.ReadLine()) != null)
            {
                if (counter == 0)
                {
                    container = item + "" + container;
                }
                else
                {
                    container = container + " " + line;
                }
                counter++;
            }
            file.Close();
            Service.TXTFile tf = new Service.TXTFile();
            tf.write(container, "Player");
            tf.clearPlayerCreation();
            MainWindow mn = new MainWindow();

            mn.Show();
            this.Close();
        }
コード例 #2
0
 private void btnAddEn_Click(object sender, RoutedEventArgs e)
 {
     try
     {
         if (lboxEnnemyListAdd.SelectedItem != null)
         {
             string       ennemy = "" + lboxEnnemyListAdd.SelectedItem;
             string       line;
             string       container = "";
             StreamReader file      = new StreamReader(@"c:\JDR(Lisa)\ListEnnemy.txt");
             while ((line = file.ReadLine()) != null)
             {
                 string[] words = line.Split(' ');
                 // Get Name
                 if (ennemy == words[0])
                 {
                     Service.Service serv = new Service.Service();
                     string          id   = serv.RandomString(6);
                     container = id + "/" + words[0] + " " + words[1] + " " + words[2] + " " + words[3] + " " + words[4] + " " + words[5] + " " + words[6];
                 }
             }
             file.Close();
             Service.TXTFile tf1 = new Service.TXTFile();
             tf1.write(container, "GameEnnemy");
             WAddEnnemy sten = new WAddEnnemy();
             sten.Show();
             this.Close();
         }
         else
         {
             MessageBox.Show("Aucune ligne n'est sélectionnée.");
         }
     }
     catch (Exception error)
     {
         MessageBox.Show(error.Message);
     };
 }