public static RemoveEmptySlot ( List inList ) : List |
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inList | List | |
return | List |
/* Functions */ private void Awake() { /* Down compatible. */ this.mSpriteRenderer = this.GetComponent <SpriteRenderer>(); // clean up empty slot. mSpriteRenderers = JCS_Util.RemoveEmptySlot <SpriteRenderer>(mSpriteRenderers); }
/* Setter & Getter */ /* Functions */ private void Start() { this.spriteSets = JCS_Util.RemoveEmptySlot(this.spriteSets); /* Register callback */ { JCS_Input.joystickPluggedCallback += JoystickPluggedCallback; JCS_Input.joystickUnPluggedCallback += JoystickUnPluggedCallback; } JCS_Input.InputCallbackOnce(); }
/* Functions */ private void Awake() { this.mSelections = JCS_Util.RemoveEmptySlot(mSelections); // let them know the grouper. foreach (JCS_ButtonSelection bs in mSelections) { bs.ButtonSelectionGroup = this; } selectionChanged = EmptyCallbackSelectionChanged; }