コード例 #1
0
 public static void ValidateAllAssetsInAllScenesInBuildSettingsAndAssetBundles()
 {
     AssetValidatorEditorWindow.LaunchWindowWithValidation(
         SceneValidationMode.AllBuildAndAssetBundleScenes,
         FileOutputFormat.None);
 }
コード例 #2
0
 public static void ValidateAllAssetsInAllScenes()
 {
     AssetValidatorEditorWindow.LaunchWindowWithValidation(
         SceneValidationMode.AllScenes,
         FileOutputFormat.None);
 }