public new static Catenary Default(ProjectUnits projectUnits) { var f_length = Unit.ft.FactorTo(projectUnits.LengthUnit); var f_force = Unit.lbf.FactorTo(projectUnits.ForceUnit); return(new Catenary(Span.Default(projectUnits), (f_force / f_length) * DefaultWeight, f_force * DefaultHorizontalTension)); }
public ChangeEventArgs(ProjectUnits old_units, ProjectUnits new_units) { this.old_units = new_units; this.new_units = new_units; this.time_factor = 1; this.length_factor = 1; this.mass_factor = 1; this.force_factor = 1; if (old_units.TimeUnit.IsOk && new_units.TimeUnit.IsOk) { this.time_factor = old_units.TimeUnit.Scale / new_units.TimeUnit.Scale; } if (old_units.LengthUnit.IsOk && new_units.LengthUnit.IsOk) { this.length_factor = old_units.LengthUnit.Scale / new_units.LengthUnit.Scale; } if (old_units.MassUnit.IsOk && new_units.MassUnit.IsOk) { this.mass_factor = old_units.MassUnit.Scale / new_units.MassUnit.Scale; } if (old_units.ForceUnit.IsOk && new_units.ForceUnit.IsOk) { this.force_factor = old_units.ForceUnit.Scale / new_units.ForceUnit.Scale; } }
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { if (value is string) { return(ProjectUnits.Parse(value as string)); } return(base.ConvertFrom(context, culture, value)); }
/// <summary> /// Define a new catenary using defaults /// </summary> /// <returns></returns> public Catenary NewCatenary() { var last = Last; if (last == null) { return(Catenary.Default(ProjectUnits.Default())); } return(new Catenary(last.EndPosition, last.StepX, 0.0, last.CableWeight, last.HorizontalTension)); }
public void SetProjectUnits(ProjectUnits target) { if (Units == null) { OnProjectUnitsSet(new ProjectUnits.SetEventArgs(target)); this.Units = target; } else if (!Units.Equals(target)) { OnProjectUnitsChange(new ProjectUnits.ChangeEventArgs(Units, target)); ConvertUnits(target); this.Units = target; } }
public RulingSpan(ProjectUnits units) : base(units) { this.Spans = new BindingList <Catenary> { AllowNew = true, AllowRemove = true, AllowEdit = true, RaiseListChangedEvents = true }; //Span Events this.Spans.AddingNew += new AddingNewEventHandler(spans_AddingNew); this.Spans.ListChanged += new ListChangedEventHandler(spans_ListChanged); //Ruling Span Events this.RulingSpanChanged += new EventHandler <ItemChangeEventArgs>(RulingSpan_RulingSpanChanged); }
public ItemList(ProjectUnits units, params T[] items) : base(units) { this.Items = new BindingList <T> { AllowNew = true, AllowRemove = true, AllowEdit = true }; //Item Events this.Items.AddingNew += new AddingNewEventHandler(items_AddingNew); this.Items.ListChanged += new ListChangedEventHandler(items_ListChanged); //Units Events this.ProjectUnitsChanged += new EventHandler <ProjectUnits.ChangeEventArgs>(BindableList_ProjectUnitsChanged); this.AddArray(items); }
public SetEventArgs(ProjectUnits new_units) { this.new_units = new_units; }
public RulingSpan(ProjectUnits units, Span[] list, double weight, double H) : this(units) { AddSpans(list, weight, H); }
public RulingSpan(Span[] list, double weight, double H) : this(ProjectUnits.Default(), list, weight, H) { }
protected HasUnitsBase() { Units = new ProjectUnits(); }
protected override void ConvertUnits(ProjectUnits target) { ScaleForUnits(new ProjectUnits.ChangeEventArgs(Units, target), false); }
public RulingSpan() : this(ProjectUnits.Default()) { }
/// <summary> /// Create a catenary using the default values defined in <see cref="Catenary"/>. /// </summary> public Catenary() : this(Default(ProjectUnits.Default())) { }
public RulingSpan(params Catenary[] list) : this(ProjectUnits.Default(), list) { }
protected abstract void ConvertUnits(ProjectUnits target);
public RulingSpan(ProjectUnits units, params Catenary[] list) : this(units) { //Set Units this.AddSpans(list); }
protected HasUnitsBase(ProjectUnits units) { this.Units = units; }
public static Span Default(ProjectUnits projectUnits) { var f_length = Unit.ft.FactorTo(projectUnits.LengthUnit); return(new Span(f_length * Vector2.UnitY * DefaultTowerHeight, f_length * DefaultSpanLength, f_length * DefaultSpanRise)); }