コード例 #1
0
 protected override void Load()
 {
     insta = this;
     base.Load();
     Rocket.Unturned.Events.UnturnedPlayerEvents.OnPlayerDeath  += UnturnedPlayerEvents_OnPlayerDeath;
     Rocket.Unturned.Events.UnturnedPlayerEvents.OnPlayerRevive += UnturnedPlayerEvents_OnPlayerRevive;
 }
コード例 #2
0
 protected override void Unload()
 {
     Rocket.Unturned.Events.UnturnedPlayerEvents.OnPlayerDeath -= UnturnedPlayerEvents_OnPlayerDeath;
     insta = null;
     base.Unload();
 }