コード例 #1
0
        public void addPose(MatrixAndOpacity nPose)
        {
            int why = nPose.GetHashCode();

            if (!poses.Contains(nPose))
            {
                poses.Add(nPose);
                needsBufferReset = true;
            }
            else
            {
            }
        }
コード例 #2
0
        private static MatrixAndOpacity setBodyPartGroupToParams(AnimatedBodyPartGroup flag, MatrixAndOpacity posScaleOpacity)
        {
            Vector3    scale;
            Vector3    translation;
            Quaternion rotation;

            posScaleOpacity.matrix.Decompose(out scale, out rotation, out translation);
            flag.setScale(scale.X);
            flag.setRootPartLocation(translation);

            flag.setRootPartRotationOffset(rotation);
            return(posScaleOpacity);
        }