// ExecStmt public override bool Walk(ExecStmt node) { if (node.locals == null) { Debug.Assert(current != null); current.ContainsUnqualifiedExec = true; } return(true); }
public virtual void PostWalk(ExecStmt node) { }
// ExecStmt public virtual bool Walk(ExecStmt node) { return(true); }
// ExecStmt public virtual bool Walk(ExecStmt node) { return(false); }
public override void PostWalk(ExecStmt node) { MightNeedLocals |= node.NeedsLocalsDictionary(); }