public static void InitTextures(FPCanvas canvas) { elevatorTextures = new FPTextureArray(); elevatorTextures.AddTexture(canvas, Resources.vytah01); elevatorTextures.AddTexture(canvas, Resources.vytah02); elevatorTextures.AddTexture(canvas, Resources.vytah03); }
public static void InitTextures(FPCanvas canvas) { trampolineTextures = new FPTextureArray(); trampolineTextures.AddTexture(canvas, Resources.trampoline01); trampolineTextures.AddTexture(canvas, Resources.trampoline02); trampolineTextures.AddTexture(canvas, Resources.trampoline03); }