InitializeInflate() public method

Initialize the inflation state.
It is not necessary to call this before using the ZlibCodec to inflate data; It is implicitly called when you call the constructor.
public InitializeInflate ( ) : int
return int
コード例 #1
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 internal ZlibBaseStream(System.IO.Stream stream, CompressionMode compressionMode, CompressionLevel level, bool wantRfc1950Header, bool leaveOpen)
     : base()
 {
     this._flushMode     = ZlibConstants.Z_NO_FLUSH;
     this._workingBuffer = new byte[WORKING_BUFFER_SIZE_DEFAULT];
     this._stream        = stream;
     this._leaveOpen     = leaveOpen;
     if (compressionMode == CompressionMode.Decompress)
     {
         _z.InitializeInflate(wantRfc1950Header);
         this._wantCompress = false;
     }
     else
     {
         //_z.InitializeDeflate(level, wantRfc1950Header);
         //this._wantCompress = true;
     }
 }
コード例 #2
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ファイル: ZLib.cs プロジェクト: mansemino/Arctium
        public static byte[] ZLibDecompress(byte[] compressed, bool mode, int outputSize)
        {
            byte[] output = new Byte[outputSize];

            bool expectRfc1950Header = mode;

            using (MemoryStream ms = new MemoryStream())
            {
                ZlibCodec compressor = new ZlibCodec();
                compressor.InitializeInflate(expectRfc1950Header);

                compressor.InputBuffer = compressed;
                compressor.AvailableBytesIn = compressed.Length;
                compressor.NextIn = 0;
                compressor.OutputBuffer = output;

                foreach (var f in new FlushType[] { FlushType.None, FlushType.Finish })
                {
                    int bytesToWrite = 0;
                    do
                    {
                        compressor.AvailableBytesOut = outputSize;
                        compressor.NextOut = 0;
                        compressor.Inflate(f);

                        bytesToWrite = outputSize - compressor.AvailableBytesOut;
                        if (bytesToWrite > 0)
                            ms.Write(output, 0, bytesToWrite);
                    }
                    while ((f == FlushType.None && (compressor.AvailableBytesIn != 0 || compressor.AvailableBytesOut == 0)) ||
                           (f == FlushType.Finish && bytesToWrite != 0));
                }

                compressor.EndInflate();

                return (ms.ToArray());
            }
        }
コード例 #3
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ファイル: MAS2Reader.cs プロジェクト: nlhans/SimTelemetry
        public void ExtractFile(MAS2File f, string target)
        {
            BinaryReader reader = new BinaryReader(System.IO.File.OpenRead(this.mas2_file));
            reader.BaseStream.Seek(f.FileOffset, SeekOrigin.Begin);
            byte[] RawData = reader.ReadBytes((int)f.CompressedSize);

            if (f.IsCompressed)
            {
                byte[] OutputData = new byte[f.UncompressedSize];

                // MAS2 compression consists of a simple inflate/deflate process.
                ZlibCodec codec = new ZlibCodec(CompressionMode.Decompress);
                codec.InitializeInflate();
                codec.InputBuffer = RawData;
                codec.NextIn = 0;
                codec.AvailableBytesIn = RawData.Length;

                codec.OutputBuffer = OutputData;
                codec.NextOut = 0;
                codec.AvailableBytesOut = OutputData.Length;

                codec.Inflate(FlushType.None);
                codec.EndInflate();

                System.IO.File.WriteAllBytes(target, OutputData);
            }
            else
            {
                System.IO.File.WriteAllBytes(target, RawData);
            }
        }
コード例 #4
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        private string ZlibCodecDecompress(byte[] compressed)
        {
            int outputSize = 2048;
            byte[] output = new Byte[ outputSize ];
            
            // If you have a ZLIB stream, set this to true.  If you have
            // a bare DEFLATE stream, set this to false.
            bool expectRfc1950Header = false;
            
            using ( MemoryStream ms = new MemoryStream())
            {
                ZlibCodec compressor = new ZlibCodec();
                compressor.InitializeInflate(expectRfc1950Header);
            
                compressor.InputBuffer = compressed;
                compressor.AvailableBytesIn = compressed.Length;
                compressor.NextIn = 0;
                compressor.OutputBuffer = output;

                foreach (var f in new FlushType[] { FlushType.None, FlushType.Finish } )
                {
                    int bytesToWrite = 0;
                    do
                    {
                        compressor.AvailableBytesOut = outputSize;
                        compressor.NextOut = 0;
                        compressor.Inflate(f);

                        bytesToWrite = outputSize - compressor.AvailableBytesOut ;
                        if (bytesToWrite > 0)
                            ms.Write(output, 0, bytesToWrite);
                    }
                    while (( f == FlushType.None && (compressor.AvailableBytesIn != 0 || compressor.AvailableBytesOut == 0)) ||
                           ( f == FlushType.Finish && bytesToWrite != 0));
                }

                compressor.EndInflate();

                return UTF8Encoding.UTF8.GetString( ms.ToArray() );
            }
        }
コード例 #5
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ファイル: ZlibUnitTest1.cs プロジェクト: bedashii/ReturnMedz
        private byte[] InflateBuffer(byte[] b, int length)
        {
            int bufferSize = 1024;
            byte[] buffer = new byte[bufferSize];
            ZlibCodec decompressor = new ZlibCodec();
            byte[] DecompressedBytes = new byte[length];
            TestContext.WriteLine("\n============================================");
            TestContext.WriteLine("Size of Buffer to Inflate: {0} bytes.", b.Length);
            MemoryStream ms = new MemoryStream(DecompressedBytes);

            int rc = decompressor.InitializeInflate();

            decompressor.InputBuffer = b;
            decompressor.NextIn = 0;
            decompressor.AvailableBytesIn = b.Length;

            decompressor.OutputBuffer = buffer;

            for (int pass = 0; pass < 2; pass++)
            {
                FlushType flush = (pass==0)
                    ? FlushType.None
                    : FlushType.Finish;
                do
                {
                    decompressor.NextOut = 0;
                    decompressor.AvailableBytesOut = buffer.Length;
                    rc = decompressor.Inflate(flush);

                    if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                        throw new Exception("inflating: " + decompressor.Message);

                    if (buffer.Length - decompressor.AvailableBytesOut > 0)
                        ms.Write(decompressor.OutputBuffer, 0, buffer.Length - decompressor.AvailableBytesOut);
                }
                while (decompressor.AvailableBytesIn > 0 || decompressor.AvailableBytesOut == 0);
            }

            decompressor.EndInflate();
            TestContext.WriteLine("TBO({0}).", decompressor.TotalBytesOut);
            return DecompressedBytes;
        }
コード例 #6
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ファイル: ZlibUnitTest1.cs プロジェクト: bedashii/ReturnMedz
        public void Zlib_BasicDictionaryDeflateInflate()
        {
            int rc;
            int comprLen = 40000;
            int uncomprLen = comprLen;
            byte[] uncompr = new byte[uncomprLen];
            byte[] compr = new byte[comprLen];
            //long dictId;

            ZlibCodec compressor = new ZlibCodec();
            rc = compressor.InitializeDeflate(CompressionLevel.BestCompression);
            Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at InitializeDeflate() [{0}]", compressor.Message));

            string dictionaryWord = "hello ";
            byte[] dictionary = System.Text.ASCIIEncoding.ASCII.GetBytes(dictionaryWord);
            string TextToCompress = "hello, hello!  How are you, Joe? I said hello. ";
            byte[] BytesToCompress = System.Text.ASCIIEncoding.ASCII.GetBytes(TextToCompress);

            rc = compressor.SetDictionary(dictionary);
            Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at SetDeflateDictionary() [{0}]", compressor.Message));

            int dictId = compressor.Adler32;

            compressor.OutputBuffer = compr;
            compressor.NextOut = 0;
            compressor.AvailableBytesOut = comprLen;

            compressor.InputBuffer = BytesToCompress;
            compressor.NextIn = 0;
            compressor.AvailableBytesIn = BytesToCompress.Length;

            rc = compressor.Deflate(FlushType.Finish);
            Assert.AreEqual<int>(ZlibConstants.Z_STREAM_END, rc, String.Format("at Deflate() [{0}]", compressor.Message));

            rc = compressor.EndDeflate();
            Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at EndDeflate() [{0}]", compressor.Message));


            ZlibCodec decompressor = new ZlibCodec();

            decompressor.InputBuffer = compr;
            decompressor.NextIn = 0;
            decompressor.AvailableBytesIn = comprLen;

            rc = decompressor.InitializeInflate();
            Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at InitializeInflate() [{0}]", decompressor.Message));

            decompressor.OutputBuffer = uncompr;
            decompressor.NextOut = 0;
            decompressor.AvailableBytesOut = uncomprLen;

            while (true)
            {
                rc = decompressor.Inflate(FlushType.None);
                if (rc == ZlibConstants.Z_STREAM_END)
                {
                    break;
                }
                if (rc == ZlibConstants.Z_NEED_DICT)
                {
                    Assert.AreEqual<long>(dictId, decompressor.Adler32, "Unexpected Dictionary");
                    rc = decompressor.SetDictionary(dictionary);
                }
                Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at Inflate/SetInflateDictionary() [{0}]", decompressor.Message));
            }

            rc = decompressor.EndInflate();
            Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at EndInflate() [{0}]", decompressor.Message));

            int j = 0;
            for (; j < uncompr.Length; j++)
                if (uncompr[j] == 0)
                    break;

            Assert.AreEqual<int>(TextToCompress.Length, j, String.Format("Unequal lengths"));

            int i = 0;
            for (i = 0; i < j; i++)
                if (TextToCompress[i] != uncompr[i])
                    break;

            Assert.AreEqual<int>(j, i, String.Format("Non-identical content"));

            var result = System.Text.ASCIIEncoding.ASCII.GetString(uncompr, 0, j);

            TestContext.WriteLine("orig length: {0}", TextToCompress.Length);
            TestContext.WriteLine("compressed length: {0}", compressor.TotalBytesOut);
            TestContext.WriteLine("uncompressed length: {0}", decompressor.TotalBytesOut);
            TestContext.WriteLine("result length: {0}", result.Length);
            TestContext.WriteLine("result of inflate:\n{0}", result);
        }
コード例 #7
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ファイル: ZlibUnitTest1.cs プロジェクト: bedashii/ReturnMedz
        public void Zlib_BasicDeflateAndInflate()
        {
            string TextToCompress = LoremIpsum;

            int rc;
            int bufferSize = 40000;
            byte[] compressedBytes = new byte[bufferSize];
            byte[] decompressedBytes = new byte[bufferSize];

            ZlibCodec compressingStream = new ZlibCodec();

            rc = compressingStream.InitializeDeflate(CompressionLevel.Default);
            Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at InitializeDeflate() [{0}]", compressingStream.Message));

            compressingStream.InputBuffer = System.Text.ASCIIEncoding.ASCII.GetBytes(TextToCompress);
            compressingStream.NextIn = 0;

            compressingStream.OutputBuffer = compressedBytes;
            compressingStream.NextOut = 0;

            while (compressingStream.TotalBytesIn != TextToCompress.Length && compressingStream.TotalBytesOut < bufferSize)
            {
                compressingStream.AvailableBytesIn = compressingStream.AvailableBytesOut = 1; // force small buffers
                rc = compressingStream.Deflate(FlushType.None);
                Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at Deflate(1) [{0}]", compressingStream.Message));
            }

            while (true)
            {
                compressingStream.AvailableBytesOut = 1;
                rc = compressingStream.Deflate(FlushType.Finish);
                if (rc == ZlibConstants.Z_STREAM_END)
                    break;
                Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at Deflate(2) [{0}]", compressingStream.Message));
            }

            rc = compressingStream.EndDeflate();
            Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at EndDeflate() [{0}]", compressingStream.Message));

            ZlibCodec decompressingStream = new ZlibCodec();

            decompressingStream.InputBuffer = compressedBytes;
            decompressingStream.NextIn = 0;
            decompressingStream.OutputBuffer = decompressedBytes;
            decompressingStream.NextOut = 0;

            rc = decompressingStream.InitializeInflate();
            Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at InitializeInflate() [{0}]", decompressingStream.Message));
            //CheckForError(decompressingStream, rc, "inflateInit");

            while (decompressingStream.TotalBytesOut < decompressedBytes.Length && decompressingStream.TotalBytesIn < bufferSize)
            {
                decompressingStream.AvailableBytesIn = decompressingStream.AvailableBytesOut = 1; /* force small buffers */
                rc = decompressingStream.Inflate(FlushType.None);
                if (rc == ZlibConstants.Z_STREAM_END)
                    break;
                Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at Inflate() [{0}]", decompressingStream.Message));
                //CheckForError(decompressingStream, rc, "inflate");
            }

            rc = decompressingStream.EndInflate();
            Assert.AreEqual<int>(ZlibConstants.Z_OK, rc, String.Format("at EndInflate() [{0}]", decompressingStream.Message));
            //CheckForError(decompressingStream, rc, "inflateEnd");

            int j = 0;
            for (; j < decompressedBytes.Length; j++)
                if (decompressedBytes[j] == 0)
                    break;

            Assert.AreEqual<int>(TextToCompress.Length, j, String.Format("Unequal lengths"));

            int i = 0;
            for (i = 0; i < j; i++)
                if (TextToCompress[i] != decompressedBytes[i])
                    break;

            Assert.AreEqual<int>(j, i, String.Format("Non-identical content"));

            var result = System.Text.ASCIIEncoding.ASCII.GetString(decompressedBytes, 0, j);

            TestContext.WriteLine("orig length: {0}", TextToCompress.Length);
            TestContext.WriteLine("compressed length: {0}", compressingStream.TotalBytesOut);
            TestContext.WriteLine("decompressed length: {0}", decompressingStream.TotalBytesOut);
            TestContext.WriteLine("result length: {0}", result.Length);
            TestContext.WriteLine("result of inflate:\n{0}", result);
            return;
        }
コード例 #8
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ファイル: MAS2Reader.cs プロジェクト: nlhans/MAS2Extract
        public byte[] ExtractBytes(MAS2File f)
        {
            var reader = new BinaryReader(System.IO.File.OpenRead(this._File));
            reader.BaseStream.Seek(f.FileOffset, SeekOrigin.Begin);
            var rawData = reader.ReadBytes((int)f.CompressedSize);
            reader.Close();

            if (f.IsCompressed)
            {
                var outputData = new byte[f.UncompressedSize];

                // MAS2 compression consists of a simple inflate/deflate action.
                var codec = new ZlibCodec(CompressionMode.Decompress);
                codec.InitializeInflate();
                codec.InputBuffer = rawData;
                codec.NextIn = 0;
                codec.AvailableBytesIn = rawData.Length;

                codec.OutputBuffer = outputData;
                codec.NextOut = 0;
                codec.AvailableBytesOut = outputData.Length;

                codec.Inflate(FlushType.None);
                codec.EndInflate();

                return outputData;
            }
            else
            {
                return rawData;
            }
        }
コード例 #9
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    private void Run()
    {
        int rc;
        int bufferSize = 40000;
        byte[] compressedBytes = new byte[bufferSize];
        byte[] decompressedBytes = new byte[bufferSize];
        
        ZlibCodec compressingStream = new ZlibCodec();
        rc = compressingStream.InitializeDeflate(CompressionLevel.LEVEL9_BEST_COMPRESSION);
        CheckForError(compressingStream, rc, "InitializeDeflate");

        string dictionaryWord = "hello ";
        byte[] dictionary = System.Text.ASCIIEncoding.ASCII.GetBytes(dictionaryWord);
        string TextToCompress = "hello, hello!  How are you, Joe? ";
        byte[] BytesToCompress = System.Text.ASCIIEncoding.ASCII.GetBytes(TextToCompress);

        rc = compressingStream.SetDictionary(dictionary);
        CheckForError(compressingStream, rc, "SetDeflateDictionary");

        long dictId = compressingStream.Adler32;

        compressingStream.OutputBuffer = compressedBytes;
        compressingStream.NextOut = 0;
        compressingStream.AvailableBytesOut = bufferSize;

        compressingStream.InputBuffer = BytesToCompress;
        compressingStream.NextIn = 0;
        compressingStream.AvailableBytesIn = BytesToCompress.Length;

        rc = compressingStream.Deflate(ZlibConstants.Z_FINISH);
        if (rc != ZlibConstants.Z_STREAM_END)
        {
            System.Console.Out.WriteLine("deflate should report Z_STREAM_END");
            System.Environment.Exit(1);
        }
        rc = compressingStream.EndDeflate();
        CheckForError(compressingStream, rc, "deflateEnd");

        ZlibCodec decompressingStream = new ZlibCodec();

        decompressingStream.InputBuffer = compressedBytes;
        decompressingStream.NextIn = 0;
        decompressingStream.AvailableBytesIn = bufferSize;

        rc = decompressingStream.InitializeInflate();
        CheckForError(decompressingStream, rc, "inflateInit");
        decompressingStream.OutputBuffer = decompressedBytes;
        decompressingStream.NextOut = 0;
        decompressingStream.AvailableBytesOut = decompressedBytes.Length;

        while (true)
        {
            rc = decompressingStream.Inflate(ZlibConstants.Z_NO_FLUSH);
            if (rc == ZlibConstants.Z_STREAM_END)
            {
                break;
            }
            if (rc == ZlibConstants.Z_NEED_DICT)
            {
                if ((int)decompressingStream.Adler32 != (int)dictId)
                {
                    System.Console.Out.WriteLine("unexpected dictionary");
                    System.Environment.Exit(1);
                }
                rc = decompressingStream.SetDictionary(dictionary);
            }
            CheckForError(decompressingStream, rc, "inflate with dict");
        }

        rc = decompressingStream.EndInflate();
        CheckForError(decompressingStream, rc, "EndInflate");

        int j = 0;
        for (; j < decompressedBytes.Length; j++)
            if (decompressedBytes[j] == 0)
                break;

        var result = System.Text.ASCIIEncoding.ASCII.GetString(decompressedBytes, 0, j);

        Console.WriteLine("orig length: {0}", TextToCompress.Length);
        Console.WriteLine("compressed length: {0}", compressingStream.TotalBytesOut);
        Console.WriteLine("decompressed length: {0}", decompressingStream.TotalBytesOut);
        Console.WriteLine("result length: {0}", result.Length);
        Console.WriteLine("result of inflate:\n{0}", result);
    }