internal int Reset() { _codec.TotalBytesIn = _codec.TotalBytesOut = 0; _codec.Message = null; mode = HandleRfc1950HeaderBytes ? InflateManagerMode.METHOD : InflateManagerMode.BLOCKS; blocks.Reset(); return(ZlibConstants.Z_OK); }
InflateBlocks blocks; // current inflate_blocks state internal void Reset() { done = false; blocks.Reset(); }