public override void SetNextEnemy() { Battle.TeamB.Clear(); EnemiesDatabase.GetRandomEnemies(Difficulty, Boost).ForEach(f => Battle.AddPlayer(f, ColossoBattle.Team.B) ); for (int i = 0; i < LureCaps; i++) { if (Battle.SizeTeamB < 9) { Battle.AddPlayer(EnemiesDatabase.GetRandomEnemies(Difficulty, Boost).Random(), ColossoBattle.Team.B); } } Console.WriteLine($"Up against {Battle.TeamB.First().Name}"); }
internal void SetRandomEnemies(ColossoBattle.Team team) { Battle.GetTeam(team).Clear(); Console.WriteLine(Boost); EnemiesDatabase.GetRandomEnemies(Diff, Boost).ForEach(f => { Battle.AddPlayer(f, ColossoBattle.Team.B); } ); for (int i = 0; i < LureCaps; i++) { if (Battle.GetTeam(team).Count < 9) { Battle.AddPlayer(EnemiesDatabase.GetRandomEnemies(Diff, Boost).Random(), team); } } Console.WriteLine($"Up against {Battle.TeamB.First().name}"); }