protected override void CreateObjects() { base.CreateObjects(); this.m_Value = new ValueDouble(); base.AddSubClass(this.Value); this.m_Timer = new Timer(); }
protected override void CreateObjects() { base.CreateObjects(); this.m_Value = new ValueDouble(); base.AddSubClass(this.Value); this.Value.Changing += this.OnValueBeforeChange; this.Value.Changed += this.OnValueChanged; }