public ScreensWindow(MainWindowManager manager, string deathScreen, string endScreen) { InitializeComponent(); this.manager = manager; openFileManager = new OpenFileManager(); this.deathScreen = deathScreen; this.endScreen = endScreen; InitializeValues(); }
public PreviewImageWindowCharacter(Character character, bool edit) { InitializeComponent(); openFileManager = new OpenFileManager(); this.character = character; this.edit = edit; if (edit) { image = SetImageLabel(character.PreviewImage, PreviewImageLabel); } }
public PreviewImageWindowEnemy(Enemy enemy , bool edit) { InitializeComponent(); openFileManager = new OpenFileManager(); this.enemy = enemy; this.edit = edit; if (edit) { image = SetImageLabel(enemy.PreviewImage, PreviewImageLabel); } }
public WallWindow(MainWindowManager manager, bool edit, BackgroundItem bgItem) { InitializeComponent(); this.manager = manager; openFileManager = new OpenFileManager(); this.edit = edit; this.bgItem = bgItem; if (edit) { SetValues(); } }
public StageWindow(MainWindowManager manager, bool edit, Stage stage) { InitializeComponent(); this.manager = manager; openFileManager = new OpenFileManager(); this.edit = edit; this.stage = stage; if (edit) { SetValues(); } }
public NPCWindow(MainWindowManager manager, bool edit, NPC npc) { InitializeComponent(); this.manager = manager; openFileManager = new OpenFileManager(); this.edit = edit; this.npc = npc; if (edit) { SetValues(); } }
public DoorKeyWindow(MainWindowManager manager, bool edit, Door door, KeyItem key) { InitializeComponent(); this.manager = manager; openFileManager = new OpenFileManager(); this.edit = edit; this.door = door; this.key = key; if (edit) { SetValues(); } }
public WeaponWindow(MainWindowManager manager, bool edit, Weapon weapon) { InitializeComponent(); this.manager = manager; openFileManager = new OpenFileManager(); this.edit = edit; this.weapon = weapon; if (edit) { SetValues(); } InitializeValues(); }
public AbilityWindow(MainWindowManager manager, bool edit, Ability ability) { InitializeComponent(); this.manager = manager; openFileManager = new OpenFileManager(); this.edit = edit; this.ability = ability; if (edit) { SetValues(); } InitializeValues(); }
public CharacterWindow(MainWindowManager manager, bool edit) { InitializeComponent(); this.manager = manager; openFileManager = new OpenFileManager(); this.edit = edit; InitializeLists(); if (edit) { SetValues(); } InitializeValues(); }
public EnemyWindow(MainWindowManager manager, bool edit, Enemy enemy) { InitializeComponent(); this.manager = manager; openFileManager = new OpenFileManager(); this.edit = edit; this.enemy = enemy; InitializeList(); if (edit) { SetValues(); } InitializeValues(); }