public static InteractiveObjectV2ConfigurationGameObject Get() { if (Instance == null) { Instance = GameObject.FindObjectOfType <InteractiveObjectV2ConfigurationGameObject>(); } return(Instance); }
public virtual void Init() { InteractiveObjectV2ConfigurationGameObject.Get().InteractiveObjectV2Configuration.ConfigurationInherentData[InteractiveObjectV2DefinitionID].BuildInteractiveObject(gameObject); }