コード例 #1
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_TranslateTransform method
 // --------------------------------------------------------------------
 public void New_TranslateTransform(
         string nameOfTransform  = Constants.Empty
     ,   float x  = Constants.X
     ,   float y  = Constants.Y
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_TranslateTransform);
     messageSerializer.Add ("NameOfTransform", nameOfTransform);
     messageSerializer.Add ("X", x);
     messageSerializer.Add ("Y", y);
     SendMessage (messageSerializer);
 }
コード例 #2
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_SolidBrush method
 // --------------------------------------------------------------------
 public void New_SolidBrush(
         string nameOfBrush  = Constants.Empty
     ,   string color  = Constants.White
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_SolidBrush);
     messageSerializer.Add ("NameOfBrush", nameOfBrush);
     messageSerializer.Add ("Color", color);
     SendMessage (messageSerializer);
 }
コード例 #3
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 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_Text method
 // --------------------------------------------------------------------
 public void New_Text(
         string nameOfText  = Constants.Empty
     ,   string nameOfBrush  = Constants.Empty
     ,   string nameOfFontResource  = Constants.Empty
     ,   string text  = Constants.DefaultText
     ,   float x  = Constants.X
     ,   float y  = Constants.Y
     ,   float width  = Constants.Width
     ,   float height  = Constants.Height
     ,   float opacity  = Constants.Opacity
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_Text);
     messageSerializer.Add ("NameOfText", nameOfText);
     messageSerializer.Add ("NameOfBrush", nameOfBrush);
     messageSerializer.Add ("NameOfFontResource", nameOfFontResource);
     messageSerializer.Add ("Text", text);
     messageSerializer.Add ("X", x);
     messageSerializer.Add ("Y", y);
     messageSerializer.Add ("Width", width);
     messageSerializer.Add ("Height", height);
     messageSerializer.Add ("Opacity", opacity);
     SendMessage (messageSerializer);
 }
コード例 #4
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  Clear_GradientStops method
 // --------------------------------------------------------------------
 public void Clear_GradientStops(
         string nameOfBrush  = Constants.Empty
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.Clear_GradientStops);
     messageSerializer.Add ("NameOfBrush", nameOfBrush);
     SendMessage (messageSerializer);
 }
コード例 #5
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_SkewTransform method
 // --------------------------------------------------------------------
 public void New_SkewTransform(
         string nameOfTransform  = Constants.Empty
     ,   float angleX  = Constants.AngleX
     ,   float angleY  = Constants.AngleY
     ,   float? centerX  = null
     ,   float? centerY  = null
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_SkewTransform);
     messageSerializer.Add ("NameOfTransform", nameOfTransform);
     messageSerializer.Add ("AngleX", angleX);
     messageSerializer.Add ("AngleY", angleY);
     messageSerializer.Add ("CenterX", centerX);
     messageSerializer.Add ("CenterY", centerY);
     SendMessage (messageSerializer);
 }
コード例 #6
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  Set_Object method
 // --------------------------------------------------------------------
 public void Set_Object(
         string nameOfObject  = Constants.Empty
     ,   float? x  = null
     ,   float? y  = null
     ,   float? width  = null
     ,   float? height  = null
     ,   float? opacity  = null
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.Set_Object);
     messageSerializer.Add ("NameOfObject", nameOfObject);
     messageSerializer.Add ("X", x);
     messageSerializer.Add ("Y", y);
     messageSerializer.Add ("Width", width);
     messageSerializer.Add ("Height", height);
     messageSerializer.Add ("Opacity", opacity);
     SendMessage (messageSerializer);
 }
コード例 #7
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  Wait_StateIsPresented method
 // --------------------------------------------------------------------
 public void Wait_StateIsPresented(
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.Wait_StateIsPresented);
     SendMessage (messageSerializer);
 }
コード例 #8
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_FontResource method
 // --------------------------------------------------------------------
 public void New_FontResource(
         string nameOfFontResource  = Constants.Empty
     ,   string fontFamily  = Constants.DefaultFont
     ,   float fontSize  = Constants.DefaultFontSize
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_FontResource);
     messageSerializer.Add ("NameOfFontResource", nameOfFontResource);
     messageSerializer.Add ("FontFamily", fontFamily);
     messageSerializer.Add ("FontSize", fontSize);
     SendMessage (messageSerializer);
 }
コード例 #9
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_Line method
 // --------------------------------------------------------------------
 public void New_Line(
         string nameOfLine  = Constants.Empty
     ,   string nameOfBrush  = Constants.Empty
     ,   float startX  = Constants.StartX
     ,   float startY  = Constants.StartY
     ,   float endX  = Constants.EndX
     ,   float endY  = Constants.EndY
     ,   float opacity  = Constants.Opacity
     ,   float strokeWidth  = Constants.StrokeWidth
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_Line);
     messageSerializer.Add ("NameOfLine", nameOfLine);
     messageSerializer.Add ("NameOfBrush", nameOfBrush);
     messageSerializer.Add ("StartX", startX);
     messageSerializer.Add ("StartY", startY);
     messageSerializer.Add ("EndX", endX);
     messageSerializer.Add ("EndY", endY);
     messageSerializer.Add ("Opacity", opacity);
     messageSerializer.Add ("StrokeWidth", strokeWidth);
     SendMessage (messageSerializer);
 }
コード例 #10
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_BitmapResourceFromBytes method
 // --------------------------------------------------------------------
 public void New_BitmapResourceFromBytes(
         string nameOfBitmapResource  = Constants.Empty
     ,   byte[] bytes  = null
     ,   int useFrame  = 0
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_BitmapResourceFromBytes);
     messageSerializer.Add ("NameOfBitmapResource", nameOfBitmapResource);
     messageSerializer.Add ("Bytes", bytes);
     messageSerializer.Add ("UseFrame", useFrame);
     SendMessage (messageSerializer);
 }
コード例 #11
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_FilledEllipse method
 // --------------------------------------------------------------------
 public void New_FilledEllipse(
         string nameOfEllipse  = Constants.Empty
     ,   string nameOfBrush  = Constants.Empty
     ,   float x  = Constants.X
     ,   float y  = Constants.Y
     ,   float width  = Constants.Width
     ,   float height  = Constants.Height
     ,   float opacity  = Constants.Opacity
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_FilledEllipse);
     messageSerializer.Add ("NameOfEllipse", nameOfEllipse);
     messageSerializer.Add ("NameOfBrush", nameOfBrush);
     messageSerializer.Add ("X", x);
     messageSerializer.Add ("Y", y);
     messageSerializer.Add ("Width", width);
     messageSerializer.Add ("Height", height);
     messageSerializer.Add ("Opacity", opacity);
     SendMessage (messageSerializer);
 }
コード例 #12
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_Bitmap method
 // --------------------------------------------------------------------
 public void New_Bitmap(
         string nameOfBitmap  = Constants.Empty
     ,   string nameOfBitmapResource  = Constants.Empty
     ,   float x  = Constants.X
     ,   float y  = Constants.Y
     ,   float? width  = null
     ,   float? height  = null
     ,   float opacity  = Constants.Opacity
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_Bitmap);
     messageSerializer.Add ("NameOfBitmap", nameOfBitmap);
     messageSerializer.Add ("NameOfBitmapResource", nameOfBitmapResource);
     messageSerializer.Add ("X", x);
     messageSerializer.Add ("Y", y);
     messageSerializer.Add ("Width", width);
     messageSerializer.Add ("Height", height);
     messageSerializer.Add ("Opacity", opacity);
     SendMessage (messageSerializer);
 }
コード例 #13
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  Clear_Transform method
 // --------------------------------------------------------------------
 public void Clear_Transform(
         string nameOfTransform  = Constants.Empty
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.Clear_Transform);
     messageSerializer.Add ("NameOfTransform", nameOfTransform);
     SendMessage (messageSerializer);
 }
コード例 #14
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  Clear_State method
 // --------------------------------------------------------------------
 public void Clear_State(
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.Clear_State);
     SendMessage (messageSerializer);
 }
コード例 #15
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  Remove_Object method
 // --------------------------------------------------------------------
 public void Remove_Object(
         string nameOfObject  = Constants.Empty
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.Remove_Object);
     messageSerializer.Add ("NameOfObject", nameOfObject);
     SendMessage (messageSerializer);
 }
コード例 #16
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_LinearGradientBrush method
 // --------------------------------------------------------------------
 public void New_LinearGradientBrush(
         string nameOfBrush  = Constants.Empty
     ,   bool relativeCoordinates  = true
     ,   string gamma  = Constants.Gamma
     ,   string extendMode  = Constants.ExtendMode
     ,   float startX  = 0
     ,   float startY  = 0
     ,   float endX  = 0
     ,   float endY  = 1
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_LinearGradientBrush);
     messageSerializer.Add ("NameOfBrush", nameOfBrush);
     messageSerializer.Add ("RelativeCoordinates", relativeCoordinates);
     messageSerializer.Add ("Gamma", gamma);
     messageSerializer.Add ("ExtendMode", extendMode);
     messageSerializer.Add ("StartX", startX);
     messageSerializer.Add ("StartY", startY);
     messageSerializer.Add ("EndX", endX);
     messageSerializer.Add ("EndY", endY);
     SendMessage (messageSerializer);
 }
コード例 #17
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  Remove_Resource method
 // --------------------------------------------------------------------
 public void Remove_Resource(
         string nameOfResource  = Constants.Empty
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.Remove_Resource);
     messageSerializer.Add ("NameOfResource", nameOfResource);
     SendMessage (messageSerializer);
 }
コード例 #18
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_RadialGradientBrush method
 // --------------------------------------------------------------------
 public void New_RadialGradientBrush(
         string nameOfBrush  = Constants.Empty
     ,   bool relativeCoordinates  = true
     ,   string gamma  = Constants.Gamma
     ,   string extendMode  = Constants.ExtendMode
     ,   float centerX  = 0.5F
     ,   float centerY  = 0.5F
     ,   float offsetX  = 0
     ,   float offsetY  = 0
     ,   float radiusX  = 0.5F
     ,   float radiusY  = 0.5F
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_RadialGradientBrush);
     messageSerializer.Add ("NameOfBrush", nameOfBrush);
     messageSerializer.Add ("RelativeCoordinates", relativeCoordinates);
     messageSerializer.Add ("Gamma", gamma);
     messageSerializer.Add ("ExtendMode", extendMode);
     messageSerializer.Add ("CenterX", centerX);
     messageSerializer.Add ("CenterY", centerY);
     messageSerializer.Add ("OffsetX", offsetX);
     messageSerializer.Add ("OffsetY", offsetY);
     messageSerializer.Add ("RadiusX", radiusX);
     messageSerializer.Add ("RadiusY", radiusY);
     SendMessage (messageSerializer);
 }
コード例 #19
0
 // --------------------------------------------------------------------
 //  Set_Window method
 // --------------------------------------------------------------------
 public void Set_Window(
         int? x  = null
     ,   int? y  = null
     ,   int? width  = null
     ,   int? height  = null
     ,   bool clientSize  = true
     ,   bool? showWindow  = null
     ,   bool? showFPS  = null
     ,   string color  = null
     ,   string title  = null
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.Set_Window);
     messageSerializer.Add ("X", x);
     messageSerializer.Add ("Y", y);
     messageSerializer.Add ("Width", width);
     messageSerializer.Add ("Height", height);
     messageSerializer.Add ("ClientSize", clientSize);
     messageSerializer.Add ("ShowWindow", showWindow);
     messageSerializer.Add ("ShowFPS", showFPS);
     messageSerializer.Add ("Color", color);
     messageSerializer.Add ("Title", title);
     SendMessage (messageSerializer);
 }
コード例 #20
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  New_RoundedRectangle method
 // --------------------------------------------------------------------
 public void New_RoundedRectangle(
         string nameOfRectangle  = Constants.Empty
     ,   string nameOfBrush  = Constants.Empty
     ,   float x  = Constants.X
     ,   float y  = Constants.Y
     ,   float width  = Constants.Width
     ,   float height  = Constants.Height
     ,   float opacity  = Constants.Opacity
     ,   float radiusX  = Constants.RadiusX
     ,   float radiusY  = Constants.RadiusY
     ,   float strokeWidth  = Constants.StrokeWidth
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.New_RoundedRectangle);
     messageSerializer.Add ("NameOfRectangle", nameOfRectangle);
     messageSerializer.Add ("NameOfBrush", nameOfBrush);
     messageSerializer.Add ("X", x);
     messageSerializer.Add ("Y", y);
     messageSerializer.Add ("Width", width);
     messageSerializer.Add ("Height", height);
     messageSerializer.Add ("Opacity", opacity);
     messageSerializer.Add ("RadiusX", radiusX);
     messageSerializer.Add ("RadiusY", radiusY);
     messageSerializer.Add ("StrokeWidth", strokeWidth);
     SendMessage (messageSerializer);
 }
コード例 #21
0
ファイル: Session.cs プロジェクト: mrange/InteractiveGraphics
 void SendMessage(MessageSerializer messageSerializer)
 {
     var bytes = messageSerializer.ToBytes ();
     if (m_session != IntPtr.Zero)
     {
         InteractiveGraphics_AcceptMessage (
             m_session,
             bytes.Length,
             bytes
             );
     }
 }
コード例 #22
0
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 // --------------------------------------------------------------------
 //  Add_GradientStop method
 // --------------------------------------------------------------------
 public void Add_GradientStop(
         string nameOfBrush  = Constants.Empty
     ,   float offset  = 0
     ,   string color  = Constants.White
     )
 {
     var messageSerializer = new MessageSerializer ();
     messageSerializer.Add ("MessageId", (byte)MessageId.Add_GradientStop);
     messageSerializer.Add ("NameOfBrush", nameOfBrush);
     messageSerializer.Add ("Offset", offset);
     messageSerializer.Add ("Color", color);
     SendMessage (messageSerializer);
 }