コード例 #1
0
        private void TryConnect(ConnectItem otherItem)
        {
            if (!Input.GetMouseButtonDown(0))
            {
                return;
            }
            ConnectItem element1   = firstItem;
            ConnectItem element2   = otherItem;
            bool        canConnect = false;

            ConnectNode.PointGroup groupInfo = null;
            var node = SuarchOneNode(element1.Name, element2.Name, out groupInfo);

            if (node != null)
            {
                canConnect = ConnectUtil.TryConnect(element1, element2, groupInfo);
                node.TryComplete();
            }
            ClearStarteds();

            if (!canConnect && onError != null)
            {
                onError.Invoke(string.Format("{0}和{1}两点不需要连接", element1, element2));
            }
        }
コード例 #2
0
 public static LineRenderer TryConnect(ConnectItem itemA, ConnectItem itemB, ConnectNode.PointGroup pointInfo)
 {
     if (itemA.OperateAble && itemB.OperateAble)
     {
         itemA.OnConnectTo(itemB);
         itemB.OnConnectTo(itemA);
         Transform parent     = itemA.GetInstanceID() > itemB.GetInstanceID() ? itemA.transform : itemB.transform;
         string    targetName = itemA.GetInstanceID() > itemB.GetInstanceID() ? itemB.Name : itemA.name;
         var       target     = parent.Find(targetName);
         var       lineRender = target == null ? null : target.GetComponent <LineRenderer>();
         if (lineRender == null)
         {
             lineRender = new GameObject(targetName, typeof(LineRenderer)).GetComponent <LineRenderer>();
             lineRender.transform.SetParent(parent);
         }
         UpdateLineStyle(lineRender, pointInfo.width, pointInfo.material);
         lineRender.positionCount = 2;
         var posA = itemA.RetriveFeature <ClickAbleFeature>().collider.transform.position;
         var posB = itemB.RetriveFeature <ClickAbleFeature>().collider.transform.position;
         lineRender.SetPositions(new Vector3[] { posA, posB });
         //
         return(lineRender);
     }
     else
     {
         if (HaveConnected(itemA, itemB))
         {
             Transform parent     = itemA.GetInstanceID() > itemB.GetInstanceID() ? itemA.transform : itemB.transform;
             string    targetName = itemA.GetInstanceID() > itemB.GetInstanceID() ? itemB.Name : itemA.name;
             return(parent.Find(targetName).GetComponent <LineRenderer>());
         }
         return(null);
     }
 }
コード例 #3
0
 private ConnectNode SuarchOneNode(string itemA, string itemB, out ConnectNode.PointGroup groupInfo)
 {
     groupInfo = null;
     foreach (ConnectNode node in lockList)
     {
         groupInfo = node.GetConnectInfo(itemA, itemB);
         if (groupInfo != null)
         {
             return(node);
         }
     }
     return(null);
 }