void engine_SpeechRecognized(object sender, SpeechRecognizedEventArgs e) { if (e.Result == null) { return; } //Console.WriteLine(e.Result.Text + "\n"); //Console.WriteLine(e.Result.Grammar.Name + "\n"); gbEX.ExecutionHandler(e); Console.Write(SpeechHandler.UtterResponse() + "\n"); SpeechHandler.speechSynthesizer.SpeakAsync(SpeechHandler.UtterResponse()); SpeechHandler.SetResponse(""); if (ByeJarvis == 1) { ByeJarvis = 2; } }