public void Awake() { entity = GetComponent <Entity>(); decisions = new List <Decision>(); scoreQueue = new FastPriorityQueue <ScoreNode>(1000); if (packageCreator != null) { package = packageCreator.Create(); decisions.AddRange(package.decisions); } }
public void Awake() { entity = GetComponent<Entity>(); decisions = new List<Decision>(); scoreQueue = new FastPriorityQueue<ScoreNode>(1000); if (packageCreator != null) { package = packageCreator.Create(); decisions.AddRange(package.decisions); } }