public AudioInfo Decode(System.IO.Stream stream, float targetBitrate, string fileExt) { var length = stream.Length; byte[] source = new byte[length]; // read the file into the buffer stream.Read(source, 0, (int)length); // now create a pinned handle, so that the Garbage Collector will not move this object var _hGCFile = GCHandle.Alloc(source, GCHandleType.Pinned); try { var buffer = ReadMonoFromStream(_hGCFile.AddrOfPinnedObject(), source.Length, (int) targetBitrate, -1, 0); var result = new AudioInfo(); result.Samples = new Samples() { Values = buffer, Bitrate = (int)targetBitrate }; return result; } catch(Exception E) { Logger.WarnException("Audio decoding exception.", E); return null; } finally { _hGCFile.Free(); } }
public void Process(Audio item, AudioInfo info) { var tempogram = new Tempogram(); //get maximum values Samples samples = new EnvelopeProcessor(factory).Build(info.Samples, 32, false); var newSamples = new Samples() { Values = new float[samples.Values.Length], Bitrate = samples.Bitrate }; var intensity = 0; for (int i = 0; i < samples.Values.Length - 1; i++) { var diff = samples.Values[i + 1] - samples.Values[i]; samples.Values[i] = diff > 0 ? diff : 0; //разница между всеми амплитудами newSamples.Values[i] = diff; if (diff > minAmplitudeChangeForIntensityRate) { intensity++; } } samples.Values[samples.Values.Length - 1] = 0; newSamples.Values[samples.Values.Length - 1] = 0; var durationOfTrack = samples.Values.Length / samples.Bitrate;//time of sound var maxShift = (int)(samples.Values.Length * (maxRithmDuration / durationOfTrack)); var autoCorr1 = AutoCorr(samples.Values, maxShift, 5); var autoCorr2 = AutoCorr(newSamples.Values, maxShift, 2); var lengthCorr1 = (float)autoCorr1.Length; var log2 = Math.Log(2); var list1 = new List<KeyValuePair<float, float>>(); var list2 = new List<KeyValuePair<float, float>>(); for (int i = 0; i < lengthCorr1; i++) { var j = i / (float)lengthCorr1; j = (float)(Math.Log(j + 1) / log2); list1.Add(new KeyValuePair<float, float>(j, autoCorr1[i])); var v = autoCorr2[i]; list2.Add(new KeyValuePair<float, float>(j, v > 0 ? v : 0)); } tempogram.LongTempogram.Build(list1); tempogram.ShortTempogram.Build(list2); tempogram.Intensity = (float)intensity / durationOfTrack; CalcTempo(tempogram); //save to audio item item.Data.Add(tempogram); }
public void Process(Audio item, AudioInfo info) { if (item == null) { throw new ArgumentNullException("item"); } SHA1HashDescriptor Descriptor = new SHA1HashDescriptor(item); item.Data.Add(Descriptor); }
/// <summary> /// Gets audio from queue and process it /// </summary> protected virtual void AudioAnalys(IAudioDecoder decoder) { int counter = 0; Audio item; while ((item = GetItemFromQueue()) != null) { try { counter++; //decode audio source to samples and mp3 tags extracting AudioInfo info = null; using (var stream = item.GetSourceStream()) { info = decoder.Decode(stream, TargetBitrate, item.GetSourceExtension()); } //normalize volume level info.Samples.Normalize(); //launch sample processors foreach (var processor in factory.CreateSampleProcessors()) { try { processor.Process(item, info); } catch (Exception E) { Logger.WarnException("Audio processor exception.", E); } } OnProgress(new ProgressChangedEventArgs(100 * (itemsCount - audioSourceQueue.Count) / itemsCount, null)); item.State = AudioState.Processed; } catch (Exception E) { Logger.ErrorException("Audio processing failed.", E); item.State = AudioState.Bad; } } }
public virtual void Process(Audio item, AudioInfo info) { //build amplitude envelope var s = Build(info.Samples); //resample var resampler = Factory.CreateResampler(); var resampled = resampler.Resample(s, info.Samples.Bitrate * ((float)EnvelopeLength / info.Samples.Values.Length)); //build packed array var envelope = new Envelope(resampled); //save into audio item item.Data.Add(envelope); //build volumeDescriptor var volDesc = new VolumeDescriptor(); volDesc.Build(s.Values); item.Data.Add(volDesc); }