public OutputStreamContext(ConnectionContext connectionContext) { this.connectionContext = connectionContext; }
public void BeginRead(ConnectionContext connectionContext) { InputStreamContext ctx = new InputStreamContext(connectionContext, bufferSize); ctx.ConnectionContext.ClientStream.BeginRead(ctx.Header, 0, sizeof(long) + sizeof(int), BeginReadCallback, ctx); }
private void BeginAcceptSocketCallback(IAsyncResult result) { Log.LogMessage("Received socket connection"); TcpListener tcpListener = (TcpListener)result.AsyncState; TcpClient tcpClient = tcpListener.EndAcceptTcpClient(result); NetworkStream clientStream = tcpClient.GetStream(); ConnectionContext ctx = new ConnectionContext(clientStream, ConnString, this, Log); ctx.StartProcessingInputQueue(); BeginRead(ctx); tcpListener.BeginAcceptTcpClient(BeginAcceptSocketCallback, tcpListener); }
public InputStreamContext(ConnectionContext connectionContext, int bufferSize) { this.connectionContext = connectionContext; this.buffer = new byte[bufferSize]; }