public EnterVisionAgain(Minion m) : base(PacketCmdS2C.PKT_S2C_ObjectSpawn, m.getNetId()) { buffer.fill(0, 13); buffer.Write(1.0f); buffer.fill(0, 13); buffer.Write((byte)0x02); buffer.Write((int)Environment.TickCount); // unk var waypoints = m.getWaypoints(); buffer.Write((byte)((waypoints.Count - m.getCurWaypoint() + 1) * 2)); // coordCount buffer.Write((int)m.getNetId()); buffer.Write((byte)0); // movement mask buffer.Write((short)MovementVector.targetXToNormalFormat(m.getX())); buffer.Write((short)MovementVector.targetYToNormalFormat(m.getY())); for (int i = m.getCurWaypoint(); i < waypoints.Count; i++) { buffer.Write(MovementVector.targetXToNormalFormat((float)waypoints[i].X)); buffer.Write(MovementVector.targetXToNormalFormat((float)waypoints[i].Y)); } }
public MinionSpawn(Minion m) : base(PacketCmdS2C.PKT_S2C_ObjectSpawn, m.getNetId()) { buffer.Write((int)0x00150017); // unk buffer.Write((byte)0x03); // SpawnType - 3 = minion buffer.Write((int)m.getNetId()); buffer.Write((int)m.getNetId()); buffer.Write((int)m.getSpawnPosition()); buffer.Write((byte)0xFF); // unk buffer.Write((byte)1); // wave number ? buffer.Write((byte)m.getType()); if (m.getType() == MinionSpawnType.MINION_TYPE_MELEE) { buffer.Write((byte)0); // unk } else { buffer.Write((byte)1); // unk } buffer.Write((byte)0); // unk if (m.getType() == MinionSpawnType.MINION_TYPE_CASTER) { buffer.Write((int)0x00010007); // unk } else if (m.getType() == MinionSpawnType.MINION_TYPE_MELEE) { buffer.Write((int)0x0001000A); // unk } else if (m.getType() == MinionSpawnType.MINION_TYPE_CANNON) { buffer.Write((int)0x0001000D); } else { buffer.Write((int)0x00010007); // unk } buffer.Write((int)0x00000000); // unk buffer.Write((int)0x00000000); // unk buffer.Write((short)0x0000); // unk buffer.Write((float)1.0f); // unk buffer.Write((int)0x00000000); // unk buffer.Write((int)0x00000000); // unk buffer.Write((int)0x00000000); // unk buffer.Write((short)0x0200); // unk buffer.Write((int)Environment.TickCount); // unk List<Vector2> waypoints = m.getWaypoints(); buffer.Write((byte)((waypoints.Count - m.getCurWaypoint() + 1) * 2)); // coordCount buffer.Write((int)m.getNetId()); buffer.Write((byte)0); // movement mask buffer.Write((short)MovementVector.targetXToNormalFormat(m.getX())); buffer.Write((short)MovementVector.targetYToNormalFormat(m.getY())); for (int i = m.getCurWaypoint(); i < waypoints.Count; ++i) { buffer.Write((short)MovementVector.targetXToNormalFormat(waypoints[i].X)); buffer.Write((short)MovementVector.targetXToNormalFormat(waypoints[i].Y)); } }