protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); Game1.Activity = this; _game = new Game1(); SetContentView(_game.Window); using (var ignore = new TV.Ouya.Sdk.OuyaInputView(this)) { // do nothing } _game.Run(); }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); #if MONOGAME_4_4 _game = new Game1(); SetContentView((View)_game.Services.GetService(typeof(View))); #else Game1.Activity = this; _game = new Game1(); SetContentView(_game.Window); #endif _ouyaInputView = new OuyaInputView(this); _game.Run(); }