public void Can_evaluate_continue_and_evaluate_again() { var testDebugger = new TestDebuggerFacade(); testDebugger.Load(@" sub sub1() var x = 33 x = x + 1 x = x + 1 end sub"); testDebugger.AddBreakpoint(4); testDebugger.AddBreakpoint(5); testDebugger.CallSubrutineAsync("sub1"); testDebugger.WaitForBreakpointHit(); var result = testDebugger.EvaluateExpression("x"); result.Result.Value.Should().Be(33); testDebugger.Continue(); testDebugger.WaitForBreakpointHit(); result = testDebugger.EvaluateExpression("x"); result.Result.Value.Should().Be(34); testDebugger.Continue(); testDebugger.AssertSubrutineFinished(); }
public void Can_evaluate() { var testDebugger = new TestDebuggerFacade(); testDebugger.Load(@" sub sub1() var x = 33 x = x + 1 end sub"); testDebugger.AddBreakpoint(4); testDebugger.CallSubrutineAsync("sub1"); testDebugger.WaitForBreakHit(); var result = testDebugger.EvaluateExpression("x"); result.Result.Value.Should().Be(33); }