static void Main() { ICar car = new Benz(); car.Break(); car.Engine(); car = new Toyota(); car.Break(); car.Engine(); car = new Maruti(); car.Break(); car.Engine(); Benz Bcar = new Benz(); Bcar.BenzFunctionality(); Toyota Tcar = new Toyota(); Tcar.ToyotaFunctionality(); Console.Read(); }
static void Main(string[] args) { Toyota myObj = new Toyota(); myObj.make = "Ford"; myObj.year = "2016"; myObj.PrintModel(); myObj.PrintEngineSize(); Console.WriteLine($"{myObj.make}"); Console.ReadKey(); }
static void Main(string[] args) { Toyota toyota = new Toyota(); toyota.LoadFuel(600); Console.WriteLine(toyota.fuel); // Console.WriteLine("Hello World!"); }
static void Main() { Toyota T = new Toyota(); Benz B = new Benz(); Console.WriteLine("toyota brake : {0}", T.Brake()); T.Engine(); T.ToyotaFunctionality(); Console.WriteLine("benz brake : {0}", B.Brake()); B.Engine(); B.BenzFunctionality(); Console.Read(); }
static void Main() { Benz benz = new Benz(); Console.WriteLine("type of break {0}", benz.Break()); Console.WriteLine("engine type is {0}", benz.Engine()); benz.BenzFunctionality(); Toyota toyota = new Toyota(); Console.WriteLine("type of break {0}", toyota.Break()); Console.WriteLine("engine type is {0}", toyota.Engine()); toyota.ToyotaFunctionality(); Console.Read(); }
static void Main(string[] args) { Car toyota = new Toyota(); toyota.Accelerate(); toyota.Run(); Car ferrari = new Ferrari(); ferrari.Accelerate(); ferrari.Run(); ferrari.Stop(); Ferrari realFerrari = (Ferrari)ferrari; realFerrari.Stop(); }