public World() { // This should be familiar at this point - we're just creating an instance of // a class. VirtualPet junior = new VirtualPet("Junior", 6, "Hampster", 2); junior.Greet(); WriteLine(); // This is new! Dragon inherits all the public and protected fields and methods // of VirtualPet. Dragon bahumat = new Dragon("Bahumat", 400, "Lots of gold", 20); bahumat.Greet(); // This is a method declared in VirtualPet. bahumat.Fly(); WriteLine("Press any key to exit..."); ReadKey(true); }