public Program() { subsystemManager = new SubsystemManager(this); Runtime.UpdateFrequency = UpdateFrequency.Update1; // Add subsystems AutopilotSubsystem autopilotSubsystem = new AutopilotSubsystem(); IntelSubsystem intelSubsystem = new IntelSubsystem(); DockingSubsystem dockingSubsystem = new DockingSubsystem(intelSubsystem); LocustCombatSystem combatSubsystem = new LocustCombatSystem(); subsystemManager.AddSubsystem("autopilot", autopilotSubsystem); subsystemManager.AddSubsystem("docking", dockingSubsystem); subsystemManager.AddSubsystem("intel", intelSubsystem); subsystemManager.AddSubsystem("combat", combatSubsystem); AgentSubsystem agentSubsystem = new AgentSubsystem(intelSubsystem, AgentClass.Bomber); UndockFirstTaskGenerator undockingTaskGenerator = new UndockFirstTaskGenerator(this, autopilotSubsystem, dockingSubsystem); undockingTaskGenerator.AddTaskGenerator(new WaypointTaskGenerator(this, autopilotSubsystem)); undockingTaskGenerator.AddTaskGenerator(new DockTaskGenerator(this, autopilotSubsystem, dockingSubsystem)); undockingTaskGenerator.AddTaskGenerator(new LocustAttackTaskGenerator(this, combatSubsystem, autopilotSubsystem, agentSubsystem)); agentSubsystem.AddTaskGenerator(undockingTaskGenerator); agentSubsystem.AddTaskGenerator(new SetHomeTaskGenerator(this, dockingSubsystem)); subsystemManager.AddSubsystem("agent", agentSubsystem); subsystemManager.DeserializeManager(Storage); }
public Program() { subsystemManager = new SubsystemManager(this); Runtime.UpdateFrequency = UpdateFrequency.Update1; AutopilotSubsystem = new AutopilotSubsystem(); AutopilotSubsystem.Persist = true; IntelSubsystem = new IntelSubsystem(); CombatSubsystem = new HornetCombatSubsystem(IntelSubsystem); LookingGlassNetwork = new LookingGlassNetworkSubsystem(IntelSubsystem, "LG", false, false); AgentSubsystem = new AgentSubsystem(IntelSubsystem, AgentClass.None); TorpedoSubsystem = new TorpedoSubsystem(IntelSubsystem); TaskGenerator = new HornetAttackTaskGenerator(this, CombatSubsystem, AutopilotSubsystem, AgentSubsystem, null, IntelSubsystem); AgentSubsystem.AddTaskGenerator(TaskGenerator); TaskGenerator.HornetAttackTask.FocusedTarget = true; CombatLoaderSubsystem = new CombatLoaderSubsystem("Fermi Cargo", "Combat Supplies"); ScannerSubsystem = new ScannerNetworkSubsystem(IntelSubsystem); LookingGlassNetwork.AddPlugin("combat", new LookingGlass_Heisenberg(this)); subsystemManager.AddSubsystem("autopilot", AutopilotSubsystem); subsystemManager.AddSubsystem("intel", IntelSubsystem); subsystemManager.AddSubsystem("combat", CombatSubsystem); subsystemManager.AddSubsystem("agent", AgentSubsystem); subsystemManager.AddSubsystem("scanner", ScannerSubsystem); subsystemManager.AddSubsystem("lookingglass", LookingGlassNetwork); subsystemManager.DeserializeManager(Storage); }
public void Do(Dictionary <MyTuple <IntelItemType, long>, IFleetIntelligence> IntelItems, TimeSpan canonicalTime, Profiler profiler) { if (canonicalTime == TimeSpan.Zero) { return; } if (WaitTask.Status == TaskStatus.Incomplete) { var dockKey = MyTuple.Create(IntelItemType.Dock, DockingSubsystem.Connector.OtherConnector.EntityId); if (!IntelItems.ContainsKey(dockKey)) { WaitTask.Status = TaskStatus.Complete; } else { dock = (DockIntel)IntelItems[dockKey]; if ((dock.Status & HangarStatus.Launching) != 0) { WaitTask.Status = TaskStatus.Complete; } else { Program.IGC.SendBroadcastMessage(dock.HangarChannelTag, MyTuple.Create(Program.Me.CubeGrid.EntityId, dock.ID, (int)HangarRequest.RequestLaunch)); } } } else { if (DockingSubsystem.Connector.Status == MyShipConnectorStatus.Connected) { DockingSubsystem.Undock(); } AutopilotSubsystem.Drift(Drift); AutopilotSubsystem.Controller.DampenersOverride = false; var deltaT = canonicalTime - StartTime; if ((DockingSubsystem.Connector.WorldMatrix.Translation - (ExpectedPosition + ExpectedVelocity * deltaT.TotalSeconds)).Length() > 80) { AutopilotSubsystem.Clear(); Status = TaskStatus.Complete; } } }
public Program() { Context = new ExecutionContext(this); subsystemManager = new SubsystemManager(Context); Runtime.UpdateFrequency = UpdateFrequency.Update1; AutopilotSubsystem = new AutopilotSubsystem(); IntelSubsystem = new IntelSubsystem(); Context.IntelSystem = IntelSubsystem; MiningSubsystem = new HoneybeeMiningSystem(); LookingGlassNetwork = new LookingGlassNetworkSubsystem(IntelSubsystem, "LG", false, false); AgentSubsystem = new AgentSubsystem(IntelSubsystem, AgentClass.Fighter); MonitorSubsystem = new MonitorSubsystem(IntelSubsystem); var loader = new CombatLoaderSubsystem("Pascal Cargo", "Base Cargo"); var docking = new DockingSubsystem(IntelSubsystem, loader); ScannerSubsystem = new ScannerNetworkSubsystem(IntelSubsystem); LookingGlassNetwork.AddPlugin("combat", new LookingGlass_Pascal(this)); subsystemManager.AddSubsystem("indicator", new StatusIndicatorSubsystem(docking, IntelSubsystem)); subsystemManager.AddSubsystem("autopilot", AutopilotSubsystem); subsystemManager.AddSubsystem("intel", IntelSubsystem); subsystemManager.AddSubsystem("mining", MiningSubsystem); subsystemManager.AddSubsystem("scanner", ScannerSubsystem); subsystemManager.AddSubsystem("lookingglass", LookingGlassNetwork); subsystemManager.AddSubsystem("monitor", MonitorSubsystem); subsystemManager.AddSubsystem("loader", loader); subsystemManager.AddSubsystem("docking", docking); var MiningTaskGenerator = new HoneybeeMiningTaskGenerator(this, MiningSubsystem, AutopilotSubsystem, AgentSubsystem, null, null, null, IntelSubsystem, MonitorSubsystem); var HomingTaskGenerator = new SetHomeTaskGenerator(this, docking); var DockingTaskGenerator = new DockTaskGenerator(this, AutopilotSubsystem, docking); AgentSubsystem.AddTaskGenerator(MiningTaskGenerator); AgentSubsystem.AddTaskGenerator(HomingTaskGenerator); AgentSubsystem.AddTaskGenerator(DockingTaskGenerator); subsystemManager.AddSubsystem("agent", AgentSubsystem); subsystemManager.DeserializeManager(Storage); }
public Program() { subsystemManager = new SubsystemManager(this); Runtime.UpdateFrequency = UpdateFrequency.Update1; // Add subsystems IntelSubsystem intelSubsystem = new IntelSubsystem(); subsystemManager.AddSubsystem("intel", intelSubsystem); AutopilotSubsystem autopilotSubsystem = new AutopilotSubsystem(); subsystemManager.AddSubsystem("autopilot", autopilotSubsystem); DockingSubsystem dockingSubsystem = new DockingSubsystem(intelSubsystem); subsystemManager.AddSubsystem("docking", dockingSubsystem); MonitorSubsystem monitorSubsystem = new MonitorSubsystem(intelSubsystem); subsystemManager.AddSubsystem("monitor", monitorSubsystem); // LookingGlass setup LookingGlassNetworkSubsystem lookingGlassNetwork = new LookingGlassNetworkSubsystem(intelSubsystem, "LG", false, false); subsystemManager.AddSubsystem("lookingglass", lookingGlassNetwork); // Agent setup AgentSubsystem agentSubsystem = new AgentSubsystem(intelSubsystem, AgentClass.Drone); intelSubsystem.MyAgent = agentSubsystem; UndockFirstTaskGenerator undockingTaskGenerator = new UndockFirstTaskGenerator(this, autopilotSubsystem, dockingSubsystem); undockingTaskGenerator.AddTaskGenerator(new WaypointTaskGenerator(this, autopilotSubsystem)); undockingTaskGenerator.AddTaskGenerator(new DockTaskGenerator(this, autopilotSubsystem, dockingSubsystem)); agentSubsystem.AddTaskGenerator(undockingTaskGenerator); agentSubsystem.AddTaskGenerator(new SetHomeTaskGenerator(this, dockingSubsystem)); subsystemManager.AddSubsystem("agent", agentSubsystem); subsystemManager.AddSubsystem("indicator", new StatusIndicatorSubsystem(dockingSubsystem, intelSubsystem)); subsystemManager.DeserializeManager(Storage); }
public Program() { Context = new ExecutionContext(this); subsystemManager = new SubsystemManager(Context); Runtime.UpdateFrequency = UpdateFrequency.Update1; // Add subsystems AutopilotSubsystem autopilotSubsystem = new AutopilotSubsystem(); IntelSubsystem intelSubsystem = new IntelSubsystem(); Context.IntelSystem = intelSubsystem; DockingSubsystem dockingSubsystem = new DockingSubsystem(intelSubsystem); HoneybeeMiningSystem miningSubsystem = new HoneybeeMiningSystem(); MonitorSubsystem monitorSubsystem = new MonitorSubsystem(intelSubsystem); subsystemManager.AddSubsystem("autopilot", autopilotSubsystem); subsystemManager.AddSubsystem("docking", dockingSubsystem); subsystemManager.AddSubsystem("intel", intelSubsystem); subsystemManager.AddSubsystem("mining", miningSubsystem); subsystemManager.AddSubsystem("monitor", monitorSubsystem); AgentSubsystem agentSubsystem = new AgentSubsystem(intelSubsystem, AgentClass.Miner); UndockFirstTaskGenerator undockingTaskGenerator = new UndockFirstTaskGenerator(this, autopilotSubsystem, dockingSubsystem); undockingTaskGenerator.AddTaskGenerator(new WaypointTaskGenerator(this, autopilotSubsystem)); DockTaskGenerator dockTaskGenerator = new DockTaskGenerator(this, autopilotSubsystem, dockingSubsystem); undockingTaskGenerator.AddTaskGenerator(dockTaskGenerator); agentSubsystem.AddTaskGenerator(undockingTaskGenerator); agentSubsystem.AddTaskGenerator(new SetHomeTaskGenerator(this, dockingSubsystem)); agentSubsystem.AddTaskGenerator(new HoneybeeMiningTaskGenerator(this, miningSubsystem, autopilotSubsystem, agentSubsystem, dockingSubsystem, dockTaskGenerator, undockingTaskGenerator, intelSubsystem, monitorSubsystem)); subsystemManager.AddSubsystem("agent", agentSubsystem); subsystemManager.AddSubsystem("indicator", new StatusIndicatorSubsystem(dockingSubsystem, intelSubsystem)); subsystemManager.DeserializeManager(Storage); }
public Hornet(IMyTerminalBlock reference, ExecutionContext context) { Context = context; SubsystemManager = new SubsystemManager(context); AutopilotSubsystem autopilotSubsystem = new AutopilotSubsystem(); IntelSubsystem intelSubsystem = new IntelSubsystem(); Context.IntelSystem = intelSubsystem; DockingSubsystem dockingSubsystem = new DockingSubsystem(intelSubsystem); HornetCombatSubsystem combatSubsystem = new HornetCombatSubsystem(intelSubsystem); MonitorSubsystem monitorSubsystem = new MonitorSubsystem(intelSubsystem); StatusIndicatorSubsystem indicatorSubsystem = new StatusIndicatorSubsystem(dockingSubsystem, intelSubsystem); AgentSubsystem agentSubsystem = new AgentSubsystem(intelSubsystem, AgentClass.Fighter); UndockFirstTaskGenerator undockingTaskGenerator = new UndockFirstTaskGenerator(context.Program, autopilotSubsystem, dockingSubsystem); ScannerNetworkSubsystem scannerSubsystem = new ScannerNetworkSubsystem(intelSubsystem); SubsystemManager.AddSubsystem("autopilot", autopilotSubsystem); SubsystemManager.AddSubsystem("docking", dockingSubsystem); SubsystemManager.AddSubsystem("intel", intelSubsystem); SubsystemManager.AddSubsystem("combat", combatSubsystem); SubsystemManager.AddSubsystem("monitor", monitorSubsystem); SubsystemManager.AddSubsystem("indicator", indicatorSubsystem); undockingTaskGenerator.AddTaskGenerator(new WaypointTaskGenerator(context.Program, autopilotSubsystem)); undockingTaskGenerator.AddTaskGenerator(new DockTaskGenerator(context.Program, autopilotSubsystem, dockingSubsystem)); undockingTaskGenerator.AddTaskGenerator(new HornetAttackTaskGenerator(context.Program, combatSubsystem, autopilotSubsystem, agentSubsystem, monitorSubsystem, intelSubsystem)); agentSubsystem.AddTaskGenerator(undockingTaskGenerator); agentSubsystem.AddTaskGenerator(new SetHomeTaskGenerator(context.Program, dockingSubsystem)); SubsystemManager.AddSubsystem("agent", agentSubsystem); SubsystemManager.AddSubsystem("scanner", new ScannerNetworkSubsystem(intelSubsystem)); }