public void AddTab(Tab tab) { tab.Owner = Status.Users.Current.Name; tab.Id = System.Guid.NewGuid(); Status.Tabs.Add (tab); // not really sure this is even needed? ==> when new user connects Status.Users.ForEach (user => user.Callback.ReceiveTabAdded (tab)); }
public void ScrollTabToTagId(Tab tab, string tagId) { Status.Users.ForOthers (user => user.Callback.ReceiveTabScrolledToTagId (tab, tagId)); }
public void ScrollTabToDomId(Tab tab, int domId) { Status.Users.ForOthers (user => user.Callback.ReceiveTabScrolledToDomId (tab, domId)); }
public void CloseTab(Tab tab) { Status.Tabs.Remove(tab); Status.Users.ForEach(user => user.Callback.ReceiveTabClosed(tab)); }
public void ActivateTab(Tab tab) { Status.Users.ForOthers (user => user.Callback.ReceiveTabActivated (tab)); }
public void UpdateTab(Tab tab) { Tab target = Status.Tabs.Find(x => x.Id == tab.Id); target.Title = tab.Title; target.Url = tab.Url; Status.Users.ForOthers(user => user.Callback.ReceiveTabUpdated(tab)); }