public override void Execute() { var dynamicList = CharacterDynamicCache.LoadAllDynamics(); foreach (var cd in dynamicList) { cd.ItemList = new Dictionary <string, Dictionary <string, MapItem> >(); CharacterDynamicCache.SaveDynamic(cd); } Response.WriteAsync(JsonUtil.Serialize(new { })); }
public override void Execute() { var allMaps = this._site.InitAllMaps(); var dynamicList = CharacterDynamicCache.LoadAllDynamics(); foreach (var cd in dynamicList) { foreach (var mi in cd.ItemList) { var map = allMaps.FirstOrDefault(p => p.MapId == mi.Key); if (map != null) { foreach (var item in mi.Value) { if (!map.ItemsVoList.ContainsKey(item.Key)) { map.ItemsVoList[item.Key] = item.Value; } } } } } var cfgList = CharacterConfigCache.LoadAllConfigs(); foreach (var cfg in cfgList) { InfinityServerSite site = new InfinityServerSite(this._site.Uri, this.Request, this.Response); site.CurrentCharId = cfg.CharId; site.Config = CharacterConfigCache.TryGetValue(cfg.CharId, CharacterConfigCache.LoadConfig); site.Dynamic = CharacterDynamicCache.TryGetValue(cfg.CharId, CharacterDynamicCache.LoadDynamic); site.FilterConfig = ItemFilterCache.TryGetValue(cfg.CharId, ItemFilterCache.LoadConfig); try { site.InitChar(); var group = site.InitArmyGroup(); if (cfg.IsGuaji) { if (group == null) { BattleScheduler.AddChar(site); } else { site.Config.IsGuaji = false; CharacterConfigCache.SaveConfig(site.Config); } } if (cfg.IsDungeonGuaji) { if (group != null) { if (site.CheckIsGroupCaption()) { BattleScheduler.AddChar(site, true); } else { site.Config.IsDungeonGuaji = false; CharacterConfigCache.SaveConfig(site.Config); } } } } catch { } } Response.WriteAsync(JsonUtil.Serialize(new { })); }