public override void Execute() { var army = this._site.InitArmyGroup(); if (army != null) { bool isCaption = this._site.CheckIsGroupCaption(); this._site.ArmyGroupLeave(); foreach (var c in army.CharaInfoVoList) { var gc = CharacterCache.GetCharByNo(c.CharaNo); if (gc != null) { CharacterArmyGroupCache.ClearCache(gc.CharaId); AllMapCache.ClearCache(gc.CharaId); } } if (isCaption) { CharacterConfigCache.CancelDungeonGuaji(this._site.Config); } } Response.WriteAsync(JsonUtil.Serialize(new { })); }
public override void Execute() { string aid = GetQuery("aid"); this._site.ArmyGroupJoin(aid); CharacterConfigCache.CancelGuaji(this._site.Config); CharacterArmyGroupCache.ClearCache(this._site.CurrentCharId); var army = this._site.InitArmyGroup(); if (army != null) { foreach (var c in army.CharaInfoVoList) { var gc = CharacterCache.GetCharByNo(c.CharaNo); if (gc != null && gc.CharaId != this._site.CurrentCharId) { CharacterArmyGroupCache.ClearCache(gc.CharaId); } } } Response.WriteAsync(JsonUtil.Serialize(new { })); }
private void LoadFromCurrentChar() { this.Character = this._site.CurrentChar; this.CharacterDynamic = this._site.Dynamic; this.CharEquipList = this._site.InitCharEquips(); this.AllSkillList = this._site.InitCharSkills(); this.MapList = this._site.InitAllSingleMaps(); this.DungeonMapList = this._site.InitAllDungeonMaps(); //this.MarketItems = this._site.InitMarket(); this.ArmyGroup = this._site.InitArmyGroup(); this.RealmBonus = this._site.InitRealmBonus(); this.CurrentMap = this.MapList.FirstOrDefault(p => p.MapId == this._site.Config.CurrentMapId); if (this.CurrentMap == null) { this.CurrentMap = this.MapList.FirstOrDefault(); this.Site.Config.CurrentMapId = this.CurrentMap.MapId; CharacterConfigCache.SaveConfig(this.Site.Config); } this.CurrentDungeonMap = this.DungeonMapList.FirstOrDefault(p => p.MapId == this._site.Config.CurrentDungeonMapId); if (this.CurrentDungeonMap == null) { this.CurrentDungeonMap = this.DungeonMapList.FirstOrDefault(); this.Site.Config.CurrentDungeonMapId = this.CurrentDungeonMap.MapId; CharacterConfigCache.SaveConfig(this.Site.Config); } }
public override void Execute() { this._site.Config.CurrentDungeonMapId = GetQuery("id"); CharacterConfigCache.SaveConfig(this._site.Config); Response.WriteAsync(JsonUtil.Serialize(new { })); }
public override void Execute() { BattleScheduler.CancelChar(this._site.CurrentCharId); this._site.Config.IsDungeonGuaji = false; CharacterConfigCache.SaveConfig(this._site.Config); Response.WriteAsync(JsonUtil.Serialize(new { })); }
public override void Execute() { string name = GetQuery <string>("name"); this._site.ArmyGroupCreate(name); CharacterArmyGroupCache.ClearCache(this._site.CurrentCharId); CharacterConfigCache.CancelGuaji(this._site.Config); Response.WriteAsync(JsonUtil.Serialize(new { })); }
/// <summary> /// /// </summary> private void InternalStart() { try { int tryTimes = 0; while (!_token.IsCancellationRequested) //直到人工取消/出错之前一直运行 { int sleepTime = 0; try { sleepTime = InternalBattle(); //判断一下是否人工取消 _token.ThrowIfCancellationRequested(); } catch (OperationCanceledException) { } //人工取消 catch (Exception ex) { Logger.Error(string.Format("CharNo={0},Name={1},MapId={2},Error={3}", this._site.CurrentChar.AccountId, this._site.CurrentChar.Name, this._site.Config.CurrentMapId, ex.Message)); this.OnError(this._charId, ex.Message); if (tryTimes < 10) { sleepTime = 10 * (tryTimes + 1) * 1000; //等10秒重试,而不是简单地退出 tryTimes++; } else { throw; } } if (sleepTime > 0) //如果是手动取消,这里是0 { //SpinWait.SpinUntil(() => _token.IsCancellationRequested, sleepTime); Thread.Sleep(sleepTime); } } } catch (ThreadAbortException) { } //IIS关闭,强行中止线程 catch (Exception ex) { Logger.Error(string.Format("CharNo={0},Name={1},MapId={2},Error={3}", this._site.CurrentChar.AccountId, this._site.CurrentChar.Name, this._site.Config.CurrentMapId, ex.ToString())); this.OnError(this._charId, ex.Message); BattleScheduler.CancelChar(this._charId); this._site.Config.IsGuaji = false; CharacterConfigCache.SaveConfig(this._site.Config); } }
public override void Execute() { if (string.IsNullOrEmpty(this._site.Config.CurrentMapId)) { this._site.Config.CurrentMapId = this._site.InitAllSingleMaps().FirstOrDefault().MapId; } BattleScheduler.AddChar(this._site); this._site.Config.IsGuaji = true; CharacterConfigCache.SaveConfig(this._site.Config); Response.WriteAsync(JsonUtil.Serialize(new { })); }
public void Initialize() { this.charId = GetQuery <string>("id"); if (!string.IsNullOrEmpty(this.charId) && this.charId != this._site.CurrentCharId) { this._site.CurrentCharId = this.charId; this._site.Config = CharacterConfigCache.TryGetValue(this.charId, CharacterConfigCache.LoadConfig); this._site.Dynamic = CharacterDynamicCache.TryGetValue(this.charId, CharacterDynamicCache.LoadDynamic); this.IsReadOnly = true; } LoadFromCurrentChar(); }
private void ParseCookies(IOwinRequest request) { var charId = request.Cookies["charaId"]; if (!string.IsNullOrEmpty(charId)) { _site.CurrentCharId = charId; _site.Config = CharacterConfigCache.TryGetValue(charId, CharacterConfigCache.LoadConfig); _site.Dynamic = CharacterDynamicCache.TryGetValue(charId, CharacterDynamicCache.LoadDynamic); _site.FilterConfig = ItemFilterCache.TryGetValue(charId, ItemFilterCache.LoadConfig); string ip = GetRealIP(); if (!_site.Config.IPList.Contains(ip)) { _site.Config.IPList.Add(ip); CharacterConfigCache.SaveConfig(_site.Config); } } }
public override void Execute() { var allMaps = this._site.InitAllMaps(); var dynamicList = CharacterDynamicCache.LoadAllDynamics(); foreach (var cd in dynamicList) { foreach (var mi in cd.ItemList) { var map = allMaps.FirstOrDefault(p => p.MapId == mi.Key); if (map != null) { foreach (var item in mi.Value) { if (!map.ItemsVoList.ContainsKey(item.Key)) { map.ItemsVoList[item.Key] = item.Value; } } } } } var cfgList = CharacterConfigCache.LoadAllConfigs(); foreach (var cfg in cfgList) { InfinityServerSite site = new InfinityServerSite(this._site.Uri, this.Request, this.Response); site.CurrentCharId = cfg.CharId; site.Config = CharacterConfigCache.TryGetValue(cfg.CharId, CharacterConfigCache.LoadConfig); site.Dynamic = CharacterDynamicCache.TryGetValue(cfg.CharId, CharacterDynamicCache.LoadDynamic); site.FilterConfig = ItemFilterCache.TryGetValue(cfg.CharId, ItemFilterCache.LoadConfig); try { site.InitChar(); var group = site.InitArmyGroup(); if (cfg.IsGuaji) { if (group == null) { BattleScheduler.AddChar(site); } else { site.Config.IsGuaji = false; CharacterConfigCache.SaveConfig(site.Config); } } if (cfg.IsDungeonGuaji) { if (group != null) { if (site.CheckIsGroupCaption()) { BattleScheduler.AddChar(site, true); } else { site.Config.IsDungeonGuaji = false; CharacterConfigCache.SaveConfig(site.Config); } } } } catch { } } Response.WriteAsync(JsonUtil.Serialize(new { })); }