private void InitSettings() { #if UNITY_4_5 || UNITY_4_6 audioSettings = new ImporterRuleAudioSettings(); #else audioSettings = new ImporterRuleAudioSettingsUFive(); #endif fontSettings = new ImporterRuleFontSettings(); modelSettings = new ImporterRuleModelSettings(); movieSettings = new ImporterRuleMovieSettings(); textureSettings = new ImporterRuleTextureSettings(); }
public void CopyFrom(ImporterRule rule) { name = rule.name; path = rule.path; pattern = rule.pattern; pathComparer = rule.pathComparer; type = rule.type; audioSettings = rule.audioSettings; fontSettings = rule.fontSettings; modelSettings = rule.modelSettings; movieSettings = rule.movieSettings; textureSettings = rule.textureSettings; UpdateActiveSettings(); }