コード例 #1
0
        // Check for any completed missions while the game is running. If a mission is complete then show it in the gui
        private IEnumerator InGameCheckForCompletedMissions()
        {
            while (true)
            {
                yield return(instantNotificationDelay);

                MissionType completedMission;
                if ((completedMission = CheckForCompletedMissions(true)) != MissionType.None)
                {
                    guiManager.ShowInGameMissionCompletePanel(dataManager.GetMissionCompleteText(completedMission));
                }
            }
        }