/// <summary> /// Init this instance. /// </summary> private void Init() { if (instance == null) { instance = this; DontDestroyOnLoad(gameObject); if (admob == null) { admob = GetComponent <AdMob> (); } if (chartBoostAd == null) { chartBoostAd = GetComponent <ChartboostAd> (); } if (unityAd == null) { unityAd = GetComponent <UnityAd> (); } } else { Destroy(gameObject); } }